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MineralSpawner - 矿物产生者


Starting from v0.12, there is no need to install KotlinAPI.

自 v0.12 版本开始, 无需再安装 KotlinAPI.

Features | 特性:
  • Support 1.16 nether ores spawner (blue ice above any level junction block of magma, soul soil below).
  • Play sounds when ores are spawned (the sound can be randomized through the PlaceholderAPI grammar).
  • Support different stone scrubbers in different worlds.
  • The mineral probability can be any value without considering its percentage.
  • Configuration file nodes can ignore case.
  • The plugin is open source on GitHub under the GPLv3.0 agreement, please make sure to use the plugin in compliance with the agreement.
  • 支持 1.16 地狱刷石机(在岩浆的任意水平交界方块上方为蓝冰, 下方为灵魂土).
  • 矿物产生时播放声音(声音可通过 PlaceholderAPI 语法实现随机音调).
  • 支持不同世界不同刷石机.
  • 矿物概率可任意值, 无需考虑其百分比.
  • 配置文件节点均可忽略大小写.
  • 插件在 GitHub 以 GPLv3.0 协议开源, 请确保在遵守协议的情况下使用该插件.

Commands | 命令:
  • /ms help - List all help information | 显示帮助列表
  • /ms reload - Reload configuration file | 重新载入配置文件

Images | 图片:

Config | 配置文件:
settings:
  # Sound effects played when minerals are generated, support PlaceholderAPI to achieve random tones
  # Format: Sound Name-Volume-Pitch
  # 产生矿物时播放的音效, 支持 PlaceholderAPI 实现随机音调
  # 格式: 声音名称-音量-音调
  spawn-sound: 'ENTITY_ITEM_PICKUP-1.0-1.0'


groups:
    # Ores type and chance
    # Format: material:chance
    # 刷矿种类和概率
    # 格式: material:chance
  - spawns:
      - 'COBBLESTONE:60'
      - 'STONE:20'
      - 'DIORITE:1'
      - 'GRANITE:1'
      - 'ANDESITE:1'
      - 'GRAVEL:5'
      - 'DIRT:5'
      - 'COAL_ORE:10'
      - 'IRON_ORE:10'
      - 'GOLD_ORE:10'
      - 'LAPIS_ORE:5'
      - 'REDSTONE_ORE:20'
      - 'DIAMOND_ORE:15'
      - 'EMERALD_ORE:5'
    # 启用的世界, 指该刷石机仅在以下世界才能发挥作用.
    # The enabled world means that the ore producer can only play a role in the following worlds.
    enabled-world:
      - 'bskyblock_world'

Releases | 发布:

Click to enter | 点击进入


Links | 链接:

   

If you have any questions or feature suggestions, please go to GitHub Issue for feedback.

如果有任何问题或者功能建议, 欢迎前往 GitHub Issue 反馈

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