In your C9 terminal, run:
git clone https://github.com/scohe001/Animations
Since we're using C++11 features and threading to make the animation possible, you'll have to compile with the following flags:
g++ -std=c++11 -pthread -Wall main.cpp animation.o
To compile solely the animation class, use:
g++ -std=c++11 -pthread -c animation.cpp