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pluginhelpers's Issues

Allow linker to only link one plugin at a time

Currently, plugin_linker automatically links all plugins to the selected server. Instead, it should bring up another menu to allow the selection of a plugin to link.

Another possibility is that the new menu has an 'all' option to still link all plugins.

plugin_creater allows invalid plugin names

Currently any name is allowed for a plugin name when using the plugin_creater.

For instance, using "a test" will cause the plugin "a" to be created, while the argument "test" is passed unnoticed.

sp_linker should not link the whole addons directory

Linking the entire addons directory causes the core binary to need to be overwritten when on a different engine. Instead, all sub-directories of ../addons/source-python/ should be linked individually, except for bin. The ../addons/source-python/bin directory should then be copied, not linked.

Linux support

Linux should be supported for scripters that might use Linux instead of Windows

Make the .pylintrc editable

The .pylintrc should be moved out of the main directory and copied there on setup. This will allow individuals to set their own pylint configurations.

Add support for known single player games

sp_linker should be renamed to server_linker and a separate game_linker should be created to link Source.Python to known single player games that Source.Python supports.

Allow plugin_creater to create .gitignore and .gitattributes files

Currently, while plugin_creater creates all other directories/files necessary to make a plugin, it does not create a .gitignore or .gitattributes file in case the plugin has its own git repository.

Perhaps add an option to use hg/git to create the file for the respective version control system.

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