Sascha Willems's Projects
Default UI for Khronos Antora sites, forked 2023-03-12 from https://gitlab.com/antora/antora-ui-default at commit 41b1c83f648a656fcbb274a8003d7292ba4136b0
Awesome Vulkan ecosystem
Sources for some of my old Delphi projects
Delphi / Pascal OpenGL header translation (including WGL and GLX)
Simple vulkan rendering example.
C++ port of the OpenGL hardware capability viewer
OpenGL ES hardware capability viewer for Android
VSIX Project that provides GLSL language integration.
glTF – Runtime 3D Asset Delivery
GameWorks cross-platform graphics API samples
Little test of various hash functions
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Collection of assorted JavaScript demos
Khronos.org website pages welcome to be updated by the community.
Minimalistic GUI library for OpenGL/GLES/DX11/DX12/Vulkan
Client application for populating the community-driven OpenCL database
Web front-end for the OpenGL hardware capability database
Collection of C++ OpenGL samples and demos
Web front-end for the OpenGL ES hardware capability database
Collection of OpenGL ES demos for android using Java
Vulkan Portability Implementation
RenderDoc is a stand-alone graphics debugging tool.
SPIR-V extension for Visual Studio
The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.
Randomly assorted stuff (no sources)