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Home Page: https://sarto.itch.io/moon-plantation
Submission for the 277th Weekly Game Jam
Home Page: https://sarto.itch.io/moon-plantation
Redoing this readme, please wait warmly
A plant should show particles when it just got watered, and should show how many points it gained upon being harvested.
Create the itch.io page and properly style it.
When the game ends, a screen showing "Game over" and a summary of the game stats should show.
The screen should show the following stats
The screen should have 2 buttons:
Add an options menu where you can change:
If a plant is growing while the player is near it, it will not glow once the grow animation ends.
Add an indicator that tells the player when a plant is ready to be watered.
Add a background to the Main Menu & Credits pages, as well as adding style to various UI items.
Make him look like an alien, not a knight
Add a small tutorial so the player can learn the game's mechanics. It should explain
Add a Booster plant, an alien plant that, when harvested, makes the next plant you water grow instantly.
Plants should take a PlantResource consisting of:
The following diagram describes a benign plant's life:
Benign plants can't be uprooted.
Add an animation for when the player harvests a plant.
Make the background of the game look like an alien garden. With an odd sky color, 2 suns, UFOs flying about, etc...
The game interface should have the following information displayed:
Add a boot splash image
Add plants spawning randomly during a 60 second period. The game will also end once that time is over.
The player's movement currently does not feel right physics wise, the accelleration makes no sense and is seemingly random.
Add a herbivorous plant: an alien plant that grows every couple of seconds, feeding off and killing a random nearby plant. If no plants are nearby, it wilts.
When a Plant Eater is eating a plant that's too close to it, the particles don't seem to play.
Implement weeds: a type of parasitic plant that will make every benign plant nearby grow slower and wilt faster.
When a plant is wilted, it should not be interactable and it should despawn after a set number of seconds.
Implement a main menu. It should have the following buttons:
Add a pause button which pauses the game and opens a menu with the following buttons:
Add a soundtrack to the game so the user doesn't have to awkwardly play in silence.
Add sound effects for the following in-game actions:
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