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whatspup's Issues

Forcing empty cache and hard reload

I´ve achieved a login without showing Chromes window here: https://github.com/yeikiu/waar but keep getting the annoying Google Chrome 36+ error on random moments. When it does by clicking right click on refresh and choosing Force empty cache and hard reloadit then shows the QR. You think we can trigger that from within puppeteer as a fallback startegy?

Showing longer history

Is it possible to implement a larger storage of the history of a conversation?

Currently:
After opening a chat, you only get to see the last message you received.

My hope:
Would it be possible to retrieve the last N number of messages, so I can see what I missed, while in another chat.

Initializing...

When run chat.js appear a message Initializing..
-open browser ok
-i scan the qr ok

  • and return to console a seconds after appear a message.

╔══════════════╗
║ ║
║ Whatspup ║
║ ║
╚══════════════╝
Initializing...

Unhandled Rejection at: Promise Promise {
Error: waiting failed: timeout 30000ms exceeded
at Timeout.WaitTask._timeoutTimer.setTimeout (/home/al/Descargas/whatspup-master/node_modules/puppeteer/lib/FrameManager.js:789:58)
at ontimeout (timers.js:458:11)
at tryOnTimeout (timers.js:296:5)
at Timer.listOnTimeout (timers.js:259:5) } reason: Error: waiting failed: timeout 30000ms exceeded
at Timeout.WaitTask._timeoutTimer.setTimeout (/home/al/Descargas/whatspup-master/node_modules/puppeteer/lib/FrameManager.js:789:58)
at ontimeout (timers.js:458:11)
at tryOnTimeout (timers.js:296:5)
at Timer.listOnTimeout (timers.js:259:5)

Do not work on mac

It almost work on mac but it's stuck at "initialisation...".

Also, in the phone app the connexion is name Windows 8.1 while I'm on mac.

Session in headless

The session seems working since it's not asking for QR code again, instead, it shows the image below.

image

when try to launch throw a error

22:39:38 - warn: Error: Failed to launch chrome!
[25780:25780:0221/223938.126938:FATAL:zygote_host_impl_linux.cc(124)] No usable sandbox! Update your kernel or see https://chromium.googlesource.com/chromium/src/+/master/docs/linux_suid_sandbox_development.md for more information on developing with the SUID sandbox. If you want to live dangerously and need an immediate workaround, you can try using --no-sandbox.
#0 0x55696ba448ec base::debug::StackTrace::StackTrace()

Timeout 30S

Hi,

I have 30 seconds timeout error with "pupeteer" after "Initializating...".

On MacOS.

Any problem ?

Error receiving messages

I receive messages from who I'm chatting with now, but I don't receive messages from other users.
What is happening?
Than you.

I got this error!

Unhandled Rejection at: Promise Promise { <rejected> Error: waiting failed: timeout 30000ms exceeded at Timeout.WaitTask._timeoutTimer.setTimeout (C:\Users\Adiel\Downloads\whatspup-master\whatspup-master\node_modules\puppeteer\lib\FrameManager.js:695:58) at ontimeout (timers.js:478:11) at tryOnTimeout (timers.js:302:5) at Timer.listOnTimeout (timers.js:262:5) } reason: Error: waiting failed: timeout 30000ms exceeded at Timeout.WaitTask._timeoutTimer.setTimeout (C:\Users\Adiel\Downloads\whatspup-master\whatspup-master\node_modules\puppeteer\lib\FrameManager.js:695:58) at ontimeout (timers.js:478:11) at tryOnTimeout (timers.js:302:5) at Timer.listOnTimeout (timers.js:262:5)

Group mention feature

Mentioning @contact@

async function typeMessage(message) {

  let fs = []

  let parts = message.split('\n');

  for (var i = 0; i < parts.length; i++) {
    fs.push({type: 'down', command: 'Shift'})
    fs.push({type: 'press', command: 'Enter'})
    fs.push({type: 'up', command: 'Shift'})

    //Mentioning @contact@
    if(parts[i].includes('@')) {
      let parts2 = parts[i].split('@');


      for (var j = 0; j < parts2.length; j++) {
        let contact = parts2[j].slice(0,1) === ' ' ? parts2[j].slice(1,parts2[j].length) : parts2[j]

        if(contact.length > 3 && parts[i].indexOf('@' + contact) >= 0) {
          fs.push({type: 'type', command: '@' + contact.slice(0, -1), wait: 1000})
          fs.push({type: 'press', command: 'Enter', wait: 500})
        }
        else {
          fs.push({type: 'type', command: contact})
        }

      }

    }
    else {
      fs.push({type: 'type', command: parts[i]})
    }
  }

  for(let i = 0; i < fs.length; i++) {
    await page.keyboard[fs[i].type](fs[i].command)
    await wait(fs[i].wait ? fs[i].wait : 100)
  }

  await page.keyboard.press('Enter');
  ...

test issue

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Having issues waiting for images to be loaded from groups

HI bro, when people send images the code get blocked until all images in the group chat window get loaded, did you had the same issue? do you know how to fix it? this is the part of the code that give me a timeout error;

`lastMessageGlobal : async function readLastOtherPersonMessage(page,name) {

  	let message = '';

      //let name = await this.currentUser(page);
    
      if (!name) {
        return false;
      } 

   	//scroll last message
	await page.evaluate((selector) => {
        try {
			 document.querySelector(selector).scrollIntoView({behavior: 'smooth',block:'end'});  
		} catch (err) { 
            console.log(err); 
		}  
	}, selector.last_message); 
	
	 
  // read last message sent by other user
  message = await page.evaluate((selector) => {

    let nodes = document.querySelectorAll(selector);
    let el = nodes[nodes.length - 1];  

    if (!el) {
      return '';
    }


   let picNodes = el.querySelectorAll("img[src*='blob']");
   let isPicture = picNodes[picNodes.length - 1];

   if (isPicture) {
     return 'Picture Message';
   }

    // check if it is gif message
   let gifNodes = el.querySelectorAll("div[style*='background-image']");
   let isGif = gifNodes[gifNodes.length - 1];

   if (isGif) {
     return 'Gif Message';
   }

    // check if it is video message
    let vidNodes = el.querySelectorAll(".video-thumb");
    let isVideo = vidNodes[vidNodes.length - 1];

    if (isVideo) {
      return 'Video Message';
    }

    // check if it is voice message
    let audioNodes = el.querySelectorAll("audio");
    let isAudio = audioNodes[audioNodes.length - 1];

    if (isAudio) {
      return 'Voice Message';
    }

    // check if it is emoji message
    let emojiNodes = el.querySelectorAll("div.selectable-text img.selectable-text");
    let isEmoji = emojiNodes[emojiNodes.length - 1];

    if (isEmoji) { 
		
		var emoArray = [];
    	var imgEmoji = 'https://web.whatsapp.com'+document.querySelector('._2DV1k').getAttribute('src'); 
    	var imgLocal = './public/images/emoji/88179f049c0d1d26c823d2954ecb54a7_w_e1854-64.png'; 

    	emoArray = ['emoji',imgEmoji,imgLocal];

      	return emoArray;
    }

    // text message
    nodes = el.querySelectorAll('span.selectable-text');
    el = nodes[nodes.length - 1];

    return el ? el.innerHTML : '';

  }, selector.last_message);

	//if message is array lets prepare it to be an string
	if(Array.isArray(message) == true && message[0] == "emoji"){

          	message = await this.getEmoji(message);
          	
    }
    
	//get ligatures
	var ligatureName		= await this.ligatures(page,name);
  	var ligatureMessage 	= await this.ligatures(page,message);
  	let user 				= await this.currentUser(page);
  //load from session
  last_received_message = ssn.last_received_message;

  if (message && user == name) {
    if (last_received_message || ssn.messagesCount == 0) {
      if (Array.isArray(message) == false && last_received_message != message) {

        ssn.last_received_message = message;

        this.print(ligatureName + ": " + ligatureMessage, config.received_message_color); 
        return ligatureMessage;

      }
    }
    else {
      ssn.last_received_message = message; 
      ssn.messagesCount = (ssn.messagesCount + 1);
      console.log('count: ',ssn.messagesCount);
      return ligatureMessage;
    }

  }
}`

I have changed the code a little bit to adapt it to my apps need ... please help.

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