samytichadou / blender_project_manager Goto Github PK
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License: GNU General Public License v3.0
Manage small animation project from Blender
License: GNU General Public License v3.0
Currently the only rendering engine options for "00_playblasts", "01_draft", "02_render", "03_final" are eevee and cycles. For For scenes that are still in animation phases, eevee and cycle renders are unneeded and time-consuming.
A feature that would be useful is an openGL (viewport) render option, which would come in useful for scenes in the playblast stage.
Blender v3.2.0
BPM v0.2.0
Issue: Update shot duration function does not apply changes
How I came about bug:
What I think should have happened: The shot in the VSE timeline change from 120 to 240 frames.
I seem to recall this function working as I imagine in the past. I think this is likely a bug for blender v3.2.0 which, I do not believe BPM has been updated for. No error message was generated.
I am testing to see if this addon will work in my current project, but understand if there is not enough reason to update the addon for every blender version.
I am just going to copy and paste what I posted about on Blender Artists. https://blenderartists.org/t/bpm-blender-project-manager/1223236/61
I want most of my work files on the cloud so I can work on them on multiple computers, but I want the EXR renders just to be on my external hard-drive because EXRs on the cloud would be large and slow. Please add custom path abilities to do this.
Following tonton's advice on blender artists (https://blenderartists.org/t/bpm-blender-project-manager/1223236/65 I will be adding feature requests here on github that I mentioned there.
The first of which is to be able to add image files into the scene files video-sequence editor (VSE) and have them visible in the project master blend file when the sequencer is selected from the n-panel dropdown.
I cam across this issue when experimenting with editing together an animatic using BPM. The way the link between blend files works, right now with BPM, is that the scenes file's VSE is cleared upon linking. The Photoshop storyboard documents I added to the scene specific blend document VSEs were cleared upon synchronization.
This feature if added would help with Storyboarding and also maybe 2d/3d hybrid projects.
Blender v3.2.0
Addon v0.2.0
Issue: draft render as FFMEG not playback functional.
Steps I took:
What I think should have happened: The video file should have remained in the file explorer and not have been replaced and be displayed in the VSE.
What does work:
I understand addon development takes time. I am unsure if this addon is meant to be updated for every blender release or just LTS releases.
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