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View Code? Open in Web Editor NEW๐ nim-based gpu accelerated raycaster
๐ nim-based gpu accelerated raycaster
Whenever the user presses 'W', 'A', 'D', 'S' we should allow them to move around.
I need the ability to render a minimap on screen so that we can track the player location and ensure that rotations / movement is working. We can split this into the following discrete steps:
Each block in the map is a wall. We consider each wall unit to be at least 1 meter long. Let's ignore
resolution independence and implement the simple solution.
The player should be able to walk around a 2D world and have the game track the player position. Things we need:
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