This is Sammeh from Quetzalcoatl's custom addons. I hope you enjoy =)
ffxiaddons's Introduction
ffxiaddons's People
Forkers
siege7575 nayr2008 lewyo iminiillusions fabianoffxi crysez chiaia tuggernuts09 zetaepyon wenetman81 matthamptonasic bayat5555 phoenixgold1980 thosewhofight slened sethmccauley autimstar dietre maskofmorieris snoochybooch renebro randallward drauku marquisnaberius davidtiptonjr maro88 nekark teddy-kilo stevechan30 yuusp azez86 pexei wcbandit2000 lolpain37 sumetfu serveroz1 shepardg mrmankey alexdidi2 aruwo santorick selesnyanqueen tonywhitty2 tunaliz mcdougall1 wjctampa shenobi tw1968 bluestrk mercurian dubya911 wyrmnax nobupi hal20190921 joefiasco mofius alyasi999 dannyquijano nekseus lightaero spynxshiva swiftstickler ridil1985 steal1979 itsmejoe37 tornac83 rage722 dariasan schwarzi88 narfury rpetit3-fun lagatronic kouichi328 dbarr74 dylan-shearer edwardcd joncastelline leberu atashan173 cyl3089 dr3van thommartin agnose ffxi5555 awcoburn tachibananer mike-dfn jia900212 el-bob-o ramrod84 rai ffxiplaya ronson12 carlogpacifico perksyval almazyoun neverwin3 masami4688 aleka23 ifroheadffxiaddons's Issues
Multiple box issues and possible fix
I know the Developer is not experiencing the Stuck in invisible menu issues as much as some of the users.
Ive noticed it happened a lot during multi boxing especiall trio boxing whne you use the "send @ALL" features to send them all the "hp warp" command.
I believe this is due to a timing issues that the 3+ request happens at he same time messing something up on the server.
I have resolved it a simpel way
- get 1-2 of my 3 character to open the menu
- do the "send @ALL hp warp destionation X" command
now the 2 character in the menu is not teleported they are still just staring at the menu - go out of the meny of the 2 character with a small elay (*.5 secs is more than fine) and they teleport to the destion
This works 100% of the time for me. which lead me to the lua fix to ad in a random delay between 0 to 1 sec on the teleport function so the multiboxing characters does not teleport at the exact same time.
I hope the dev can import this fix as i have no LUA experience :(
not really an issue but an idea to fix your menu lock ups for test8
you could just have itt take all items and use a different addon to drop all the trash items you dont want
react broken?
React seems to be broken, does not do the action:
[Crom�?Dubh] Noahionto �¨ Crom�?Dubh
----- React Action:/ma Stun
[Crom�?Dubh] 2185 Noahionto �¨
----- React Action: Running Default gs c update
tested on multiple things and for some reason the action does not work, for the record this is the code I used to do the command:
'''{
["Crom Dubh"]={
["Noahionto"]={
["complete_reaction"]="",
["ready_reaction"]="/ma Stun < bt >"
}
}
}'''
bt is without the spaces in the notepade
Want to use yours brd_lua but get error
I get error when i try to use yours brd_lua , i get unexpected error near '?' ?in a square , thx for any help yours gearswap look awsome
Just found these...
You are a god D:
Humbly requesting same addon for waypoints in adoulin >_>
Synthchain
After a failed synth I get "ERROR. Synth Fail. Resetting Chain. Current Spirit: xxxx" once this happens the chain never resets. I have to stop then restart the lua before starting it again. Any idea how I fix this?
Sparks Addon - Broken after June Update?
I think the update broke the sparks addon, POL crashes to desktop when trying to start it via //sparks buy command. I ran the packetviewer and it looks like the first 3 packets when talking to npc are 0x034, 0x037, and 0x067. Tho i do not know if that is what is causing it to crash as I don't know lua & Packets well enough to fix it.
Magic bursting on react
Cant figure out how to make it recognize skillchains, and well.. react.
React with Aga spells like Meteor and other Agas
I was testing react for MDT sets and it works but it only works when you are being targetted. Is there any chance for it to work also on Aga spells when you arent being targetted but near that person?
Kamihr Drifts homepoint not found
homepoint lua works great for every hp I've tried besides Kamihr.
Homepoint
When trying to load homepoint i get "Lua runtime error: attempt to call a string value" I downloaded the all the files and put the map.lua, readme.md, and HomePoint.lua file directly in C:\Program Files (x86)\Windower4\addons\HomePoint with settings.xml in C:\Program Files (x86)\Windower4\addons\HomePoint\data. I then do //lua l homepoint and also tried //lua l HomePoint and receive the same error
Shopper in Adoulin
Want to use shopper to buy pickaxe's from Floralie in west adoulin but it doesn't work properly, maybe cause she's not a normal shop npc?
HP & SG are awesome!
hiya, love HP! love SG!
have anything for the adoulin way points??
Test8
Edit: Nevermind, please disregard
Shopper Guild NPC issue
Since fields.lua has been updated and _unknown1 and _unknown2 are no longer unknown or used, would it be possible to get an updated shopper.lua that works with purchasing from Guild NPCs? I don't know anything about lua to make the edit myself. :(
Sleeper calculation
Hey, great addons. Only issue I see is moonbow whistle +1 is wrong, should be:
if neck.en == "Mnbw. Whistle +1" then mult = mult + 0.3 end
is there a way to add a delay?
So uh, long story short I've been using this for years with a cure received set and I just finally actually noticed it hasn't worked this whole time lol.
When a trust casts cure it does put the set on, but, it seems to take it off and go back to normal before the cure lands. is there a way to add an artificial delay.
["Cure IV"]={
["complete_reaction"]="gs c reset DefenseMode",
["ready_reaction"]="gs equip sets.Cured"
Is there a way to like...
["Cure IV"]={
["complete_reaction"]=wait 1, "gs c reset DefenseMode",
["complete_reaction"]=wait1, "gs c reset DefenseMode",
["complete_reaction"]=sleep 1, "gs c reset DefenseMode",
["complete_reaction"]=delay 1, "gs c reset DefenseMode",
etc
invisible menu stuck
while 6 boxing 1 or 2 characters always get the invisible menu and //hp reset does not work
any chance you could help me resolve this issue?
Synthchain
made a few edits to my copy.
Still gets stuck on breaks occasionally for no apparent reason.
117: info.break = 1
159~164: commented out the crystals I don't want to use. (wind & earth are stupid easy to farm; water is next since it's a hop from the wind and can be farmed while gathering copious amounts of wind.
593: added a single retry to keep the chain going before resetting using info.break .
599: reset info.break on success.
604: elseif SynthSuccess == 2 then changed to else; there are t2 HQ's, no need to bother picking, if it's not a break or normal quality, then it's a HQ.
DistancePlus & HomePoint didnt work for me ; ;
Magic context
No matter what I put in this damn thing it will NOT cast a spell when an action starts.
No amount of slashes hyphons quotes brackets comas fucking anything will make it work right. Can someone post what it should look like, one that actually works.
PetCharges no longer provides whole numbers (0, 1, 2, 3) but numbers to the 15th place (or so)
Hello,
PetCharges is now giving the number of charges to the 15th place or so instead of whole numbers.
Thank you.
Synthchain
Once you finish getting your 100,000 points and happen to run synthchain and start it again (from start or inv?) you will be locked out of the Synthesis Focuser II unable to remove any left over spheres/crystals deposited.
Talking to it does nothing.
Loading synthchain and doing stop doesn't fix it.
Loading synthchain and doing inv will lock you in place. Forced zone or crash is required. If you zone you will be unable to talk to any npcs till you zone again.
Restarting, changing clients official/windower/ashita does nothing to fix it.
Does the "React" addon work with trusts?
The React addon's readme file seems to suggest that trusts are supported, but I can't get it to work. For example:
//react add "Ayame" "Tachi: Kasha" Complete "input /ws Resolution <t>"
This should use the "Resolution" weaponskill whenever the Ayame trust uses her "Tachi: Kasha" weaponskill but it doesn't actually do anything. Are trusts supported? Am I doing something else wrong?
Multiple Issues with react
Managed to resolve most of my issues with some assistance, except this one;
How do I make this work when its targeting ME, specifically. If I'm standing next to someone getting cast Flare on them it still changes my set.
Also, I know you're already working on it but changing it to work for moves from all mobs instead of specific mobs, would be fantastic.
IE: Stygian Cyclone from ALL Caturae, not each one individually. Kinda sucks to have to put in 40 different cats when they all do the same moves.
DistancePlus
Hi
Is there a way to set different Positions for different chars?
Thank you for the Work and best Regards
Is there a method to add for ready "input /ja "Super Jump" <t>" ??
Hello,
Two items:
Item 1:
I'm trying to get the following command to work on DRG.
//react add "Cunnast" "Radiant Breath" ready " "input /ja "Super Jump" "
What is happening is React executes: "input /ja "Super This obviously fails.
Can you, please, help me get this going?
Item 2:
BTW, I updated React to add a new complete. An entry example is:
["Kin"]={
["Deathly Diminuendo"]={
["complete_reaction"]="facemob_delay",
["ready_reaction"]="turnaround"
The purpose is to wait 3 seconds before turning around to face the mob again. Our experience is we need a 3 second or so delay for Kin (Omen). I'd be happy to share this change with you. It is a fixed 3 seconds.
Thank you.
Two requests/Things (react)
Any way to add a condition of if idle?
Having a real annoyance with Magic, and the solution sometimes leaves me in MDT set. (if casting is interrupted, end condition is never met)
Any update on removing actor condition? It would be a PHENOMENAL upgrade to remove actors.
ie; instead of "Gin uses Interference" "Kin uses Interference" "Fu uses Interference" just make it "Interference" that would be dramatically better.
im a jp player and have a Question
petcharges lua worked great till a few years ago
i put the xy positioning at the same as other addons visible on my screen
but doesnt show up do u have any suggestions?
just thinking it doesnt work cuz my ffxi is jp edition but reaaaaallly need this lua to work
i tried over and over my self the past years but miss this lua so much
sorry to ask you this but hope u can help me out
Sleeper
React: Reaction to party member's weaponskill and/or skillchain not working
It seems that any action from another player doesn't get recognised. Here's what I'm trying, please let me know if this is wrong as it would be very useful to be able to react to skillchains (or at least a party member's weaponskill).
["PartyMemberName"]={ ["Hexa Strike"]={ ["complete_reaction"]="input /pet 'Heavenly Strike' <bt>", ["ready_reaction"]="input /pet 'Heavenly Strike' <bt>" } }
I added the reaction in both ready and complete as it wasn't working and I figure at least one of them should have triggered the reaction.
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