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object-sequence's Issues

Crashes in Blender 3.0.1, if clearing the Sequence

Hello, great Plugin! Love it!

But crashes in Blender 3.0.1, if clearing the Sequence.

Problem fixed, if you use the obj.name from a list, to iterate over the collection.

Object.hide_viewport, Object.hide_select and Object.hide_render: Setting any of those booleans will trigger a rebuild of Collection caches, hence breaking any current iteration over Collection.all_objects.

I changed the way it handles the objects from Collection.

# clear object sequence
def show_all(collection):
    scene = bpy.context.scene
    my_objects = []
    if not collection.all_objects:
        return
    for obj in collection.all_objects:
        my_objects.append(obj.name)
    for obj_name in my_objects:
        try:
            if obj is not None:
                obj = bpy.data.objects.get(obj_name)
                obj.animation_data_clear()
                obj.hide_render = False
                obj.hide_viewport = False
        except: 
            print("Can't find object to clear")
    scene.timeline_markers.clear()

Feature request

This is a great addon! Just what I've been looking for, but have a suggestion.

Is it possible to include a button, (above 'Render Sequence' perhaps) to select material for all of the objects in target container?

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