Comments (6)
Hmm why not, but I prefer using "real" groups, to keep the main graph as small as possible.
from material-maker.
I feel like groups are still a work in progress and I find it to be confusing to navigate the group tree. With the groups they lack editable inputs and outputs after they have been created unless you count remote but that only allows "constant values" in the way that they can't change when generating the material unlike the regular inputs.
from material-maker.
If my problems with groups are fixed then I would use them happily but I still feel like I'm missing that extra bit of organization, especially when looking at a material that you haven't created or haven't touched in a while.
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Of course inputs and outputs are editable. Just select them and hit Ctrl-W, and you can add/remove/reorder ports. And reordering will keep connectivity outside.
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And BTW, the comment node is not that bad for that purpose. Make it possible to edit the title and change the color, maybe ? And make sure comments are always below other nodes.
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@MrDiamondGold Comments with editable title and colors (WIP)...
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Related Issues (20)
- Save brushes and materials used within Paint Projects file
- Exporting RGBA preview image clips color components
- Allow dimensions on items such as filters be customized
- Feature to import gifs or modify sequences of images at once.
- Add ability to embed resources into .ptex files HOT 1
- DXT5 RGBA8 export HOT 1
- [ Feature ] Add GLTF as import option when initiating a painting project HOT 3
- [ Feature ] Painting - add ID Mask support HOT 5
- Normal Map node with 'buffer' disabled prevents images loading when opening ptex HOT 1
- String Concatenation
- Slope Blur Update HOT 3
- cant use any popup bar (right click, file, even exit program wont work
- Navigating new node list with arrow keys jumps by 2 lines instead of 1 HOT 1
- Add exclusive view or preview for diffuse texture workflow HOT 4
- Materials with AO turn black when converting to shader in Godot HOT 1
- Copy texture to clipboard
- Rework gradient constant interpolation to work more consistent with other software
- Poor contrast makes text difficult to read
- Moving and then deleting control points breaks Tonality gradient
- Repository cleanup suggestions HOT 1
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