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freder avatar freder commented on May 16, 2024

I take it all back. not having used godot, I simply did cmd-r (assuming r is for run). turns out, running the project is cmd-b, so I'm not sure what the other thing I did was.


for me it does not seem to work in godot 3.2.1 + macos mojave.

I get this, when I run the project:

Screenshot 2020-04-19 at 16 15 50

Screenshot 2020-04-19 at 16 11 50

from material-maker.

RodZill4 avatar RodZill4 commented on May 16, 2024

That's an old MacOSX issue. See #140 for MacOSX status.

from material-maker.

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