Comments (5)
To be perfectly frank, I don't have a strong sense one way or the other. I've not particularly felt that the system lends itself well to Drake's trajectory. The minor and revision are implicitly aren't supposed to trash APIs (but we do that a fair amount under our stability policy). But that is ostensibly what the leading zero buys us, right?
So, if this is merely about clearly delineating that we've landed a lot of major features since 0.1.0, then I think it's justified. I'd have to review the changes to see if this month makes more sense than last month or next month (I doubt it.) So, it feels kind of arbitrary.
What is your thinking?
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My only thought was that once all of this repo's changes related to glTF passthru support are finished, then we should tag a release so that your friends can use a tagged version of it instead of a random git sha.
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(Possibly it should be 0.1.1 instead of 0.2.0; I haven't looked into that yet.)
from drake-blender.
[sheepishly] I wasn't paying attention which repo I was looking at. :) That gets buried up at the top really quickly.
With that "new" piece of information, 0.1.1 makes the most sense. We've not changed any apis or any features, really. What we've done is fixed a couple of bugs (how client-vs-server geometry is distinguished and how the rotation is performed). Neither of those are new tasks, merely better implementations.
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https://github.com/RobotLocomotion/drake-blender/releases/tag/v0.1.1
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Related Issues (20)
- Load *.gltf for environment
- Port conflicts in tests
- Need autoformatters HOT 1
- Watermarking in example
- Depth and label in example
- Fix kTooClose handling
- Resolve ambiguity around RPC glTF importing HOT 1
- Test coverage for different camera models HOT 2
- Regression test for video writing
- Platform review in Reviewable
- Improve lint failure suggestions
- Upgrade to Bazel 6.2.0 HOT 1
- Explain how to test a Drake canary
- Document some performance-related tips
- glTF parsing is *frightfully* slow
- blender server doesn't actively make use of GPU HOT 1
- Upgrade to Blender 4.0
- Switch to bzlmod
- Dependency Dashboard
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