Comments (3)
First run make
to compile it. Then run the testclient
program, passing it the name of the network interface you want it to receive on. For example, on my desktop, I would run ./testclient enp3s0
, because my Ethernet card is enp3s0
. You can see the list of network interfaces on your system by running ip link
or ifconfig
, assuming you run Linux.
from ssl-refbox.
Great,
I already ran the program in my PC,
I have another doubt, is possible I copy some functions of testclient.cc , and transfer them to my program ¨main.cpp¨ inside of Ssl_Vision/bin/client, to receive in ¨main.cpp¨ all the SSL_Vision information, and the Referee_box information in a only program?
from ssl-refbox.
Sure. Most people want to receive both the vision data and the refbox data at the same time. You’ll probably want to use either some sort of event system (whatever toolkit you’re using probably has one built in, otherwise select
or poll
are appropriate if you’re using Linux) or else use multiple threads, since you can’t receive from both sockets at the same time.
from ssl-refbox.
Related Issues (20)
- Loses goalie assignment
- Prevent game from starting until team names are filled in
- Timeout counter wraps
- conversion error during compilation HOT 3
- Cancel card/timeout confusing
- Way to cancel accidental ending of a timeout
- Free kick types not shown
- Overwriting save files is bad
- Switch colours button fails with custom team names HOT 1
- Ambiguous function call compile error HOT 1
- Allow multiple saved states HOT 1
- Rearange restart of play buttons to reflect numpad
- State diagram HOT 2
- Cancellation favours cards over timeouts
- Do not proceed the game time during stoppage
- Activate remote control by default
- NORMAL_START signal can't be given from the PREPARE_KICKOFF_US state HOT 2
- Installation page shows wrong procedure HOT 1
- Deprecation HOT 2
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