robloach / raylib-lua-sol Goto Github PK
View Code? Open in Web Editor NEWA simple and easy-to-use Lua library to enjoy videogames programming
Home Page: http://www.raylib.com/
License: Other
A simple and easy-to-use Lua library to enjoy videogames programming
Home Page: http://www.raylib.com/
License: Other
archkubi@ThisIsMyKingdomCome ~/D/raylib-lua-sol (master)> cmake -B build .
-- The C compiler identification is GNU 13.2.1
-- The CXX compiler identification is GNU 13.2.1
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /usr/bin/cc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Found raylib: /usr/lib/libraylib.so (Required is at least version "3.0.0")
-- Configuring done (6.5s)
-- Generating done (0.1s)
-- Build files have been written to: /home/archkubi/Downloads/raylib-lua-sol/build
archkubi@ThisIsMyKingdomCome ~/D/raylib-lua-sol (master)> cmake --build ./build --config Release
[ 2%] Building C object CMakeFiles/lua.dir/vendor/lua/lapi.c.o
[ 5%] Building C object CMakeFiles/lua.dir/vendor/lua/lcode.c.o
[ 8%] Building C object CMakeFiles/lua.dir/vendor/lua/lctype.c.o
[ 11%] Building C object CMakeFiles/lua.dir/vendor/lua/ldebug.c.o
[ 14%] Building C object CMakeFiles/lua.dir/vendor/lua/ldo.c.o
[ 17%] Building C object CMakeFiles/lua.dir/vendor/lua/ldump.c.o
[ 20%] Building C object CMakeFiles/lua.dir/vendor/lua/lfunc.c.o
[ 22%] Building C object CMakeFiles/lua.dir/vendor/lua/lgc.c.o
[ 25%] Building C object CMakeFiles/lua.dir/vendor/lua/llex.c.o
[ 28%] Building C object CMakeFiles/lua.dir/vendor/lua/lmem.c.o
[ 31%] Building C object CMakeFiles/lua.dir/vendor/lua/lobject.c.o
[ 34%] Building C object CMakeFiles/lua.dir/vendor/lua/lopcodes.c.o
[ 37%] Building C object CMakeFiles/lua.dir/vendor/lua/lparser.c.o
[ 40%] Building C object CMakeFiles/lua.dir/vendor/lua/lstate.c.o
[ 42%] Building C object CMakeFiles/lua.dir/vendor/lua/lstring.c.o
[ 45%] Building C object CMakeFiles/lua.dir/vendor/lua/ltable.c.o
[ 48%] Building C object CMakeFiles/lua.dir/vendor/lua/ltm.c.o
[ 51%] Building C object CMakeFiles/lua.dir/vendor/lua/lundump.c.o
[ 54%] Building C object CMakeFiles/lua.dir/vendor/lua/lvm.c.o
[ 57%] Building C object CMakeFiles/lua.dir/vendor/lua/lzio.c.o
[ 60%] Building C object CMakeFiles/lua.dir/vendor/lua/lauxlib.c.o
[ 62%] Building C object CMakeFiles/lua.dir/vendor/lua/lbaselib.c.o
[ 65%] Building C object CMakeFiles/lua.dir/vendor/lua/lcorolib.c.o
[ 68%] Building C object CMakeFiles/lua.dir/vendor/lua/ldblib.c.o
[ 71%] Building C object CMakeFiles/lua.dir/vendor/lua/liolib.c.o
[ 74%] Building C object CMakeFiles/lua.dir/vendor/lua/lmathlib.c.o
[ 77%] Building C object CMakeFiles/lua.dir/vendor/lua/loslib.c.o
[ 80%] Building C object CMakeFiles/lua.dir/vendor/lua/lstrlib.c.o
[ 82%] Building C object CMakeFiles/lua.dir/vendor/lua/ltablib.c.o
[ 85%] Building C object CMakeFiles/lua.dir/vendor/lua/lutf8lib.c.o
[ 88%] Building C object CMakeFiles/lua.dir/vendor/lua/loadlib.c.o
[ 91%] Building C object CMakeFiles/lua.dir/vendor/lua/linit.c.o
[ 94%] Linking C static library liblua.a
[ 94%] Built target lua
[ 97%] Building CXX object bin/CMakeFiles/raylib-lua-sol.dir/raylib-lua-sol.cpp.o
In file included from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack.hpp:28,
from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/sol.hpp:50,
from /home/archkubi/Downloads/raylib-lua-sol/bin/raylib-lua-sol.cpp:54:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void sol::detail::align_one(std::size_t, std::size_t, void*&)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:88:51: error: ‘numeric_limits’ is not a member of ‘std’
88 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:88:77: error: expected primary-expression before ‘>’ token
88 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:88:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
88 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
In file included from /usr/include/c++/13.2.1/functional:67,
from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/string_view.hpp:31,
from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/traits.hpp:31,
from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/forward_detail.hpp:29,
from /home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/sol.hpp:48:
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void* sol::detail::align_usertype_pointer(void*)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:111:51: error: ‘numeric_limits’ is not a member of ‘std’
111 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:111:77: error: expected primary-expression before ‘>’ token
111 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:111:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
111 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void* sol::detail::align_usertype_unique_destructor(void*)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:133:51: error: ‘numeric_limits’ is not a member of ‘std’
133 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:133:77: error: expected primary-expression before ‘>’ token
133 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:133:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
133 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void* sol::detail::align_usertype_unique_tag(void*)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:155:51: error: ‘numeric_limits’ is not a member of ‘std’
155 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:155:77: error: expected primary-expression before ‘>’ token
155 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:155:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
155 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void* sol::detail::align_usertype_unique(void*)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:178:51: error: ‘numeric_limits’ is not a member of ‘std’
178 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:178:77: error: expected primary-expression before ‘>’ token
178 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:178:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
178 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp: In function ‘void* sol::detail::align_user(void*)’:
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:195:51: error: ‘numeric_limits’ is not a member of ‘std’
195 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~~~~~~~~~~~~
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:195:77: error: expected primary-expression before ‘>’ token
195 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^
/home/archkubi/Downloads/raylib-lua-sol/bin/../vendor/sol2/include/sol/stack_core.hpp:195:80: error: ‘::max’ has not been declared; did you mean ‘std::max’?
195 | std::size_t space = (std::numeric_limits<std::size_t>::max)();
| ^~~
| std::max
/usr/include/c++/13.2.1/bits/stl_algo.h:5805:5: note: ‘std::max’ declared here
5805 | max(initializer_list<_Tp> __l, _Compare __comp)
| ^~~
make[2]: *** [bin/CMakeFiles/raylib-lua-sol.dir/build.make:76: bin/CMakeFiles/raylib-lua-sol.dir/raylib-lua-sol.cpp.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:936: bin/CMakeFiles/raylib-lua-sol.dir/all] Error 2
make: *** [Makefile:101: all] Error 2
Implement ModelAnimation
Your CMakeLists.txt has an error.
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
to
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
I am using addon for easy to setup by using FetchContent.
// TODO: Add TextFormat
//RAYLIB_LUA_SOL_ADD_FUNCTION(TextFormat);
Hi,
The files FindSol.cmake and FindRaylib.cmake do not automatically download the libraries on OS X 10.15.1.
If you change the flag QUIET to VERBOSE it fails but then carries on to download and building steps:
find_package(sol 3.0 VERBOSE)
if (NOT sol_FOUND)
include(FetchContent)
FetchContent_Declare(
sol
GIT_REPOSITORY https://github.com/ThePhD/sol2.git
GIT_TAG 6d4a5d3ef66d605c54093edb673c14e373969a08
)
FetchContent_GetProperties(sol)
if (NOT sol_POPULATED) # Have we downloaded sol2 yet?
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(sol)
add_subdirectory(${sol_SOURCE_DIR} ${sol_BINARY_DIR})
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" "${sol_SOURCE_DIR}/cmake" "${sol_SOURCE_DIR}/cmake/Modules")
endif()
endif()
The verbose flag is not valid so it carries on, i installed raylib view brew but it didn't find the libraries in the first place.
Hi,
This project requires an .editorconfig file.
Add TraceLog wrappers....
//RAYLIB_LUA_SOL_ADD_FUNCTION(SetTraceLogCallback);
// TODO: Add TraceLog
//RAYLIB_LUA_SOL_ADD_FUNCTION(TraceLog);
Have as a Lua module.
r = require "raylib"
Build automated documentation around the Lua API. While it's the same as the C API, would be nice to list the functions and stuffs.
Provide binary releases on GitHub tagged assets.
ryzen 5700g + 32GRam + 1TSSD use Vs2017 compile this project hint error fatal error C1060 compiler is out of heap space.
It fails compiling under Ubuntu 20 with
[ 94%] Built target lua
[ 97%] Linking CXX executable raylib-lua-sol
/usr/bin/ld: ../liblua.a(loslib.c.o): in function `os_tmpname':
loslib.c:(.text+0x18b): warning: the use of `tmpnam' is dangerous, better use `mkstemp'
/usr/bin/ld: CMakeFiles/raylib-lua-sol.dir/raylib-lua-sol.cpp.o: in function `raylib_lua_sol_rlgl(sol::state&)':
raylib-lua-sol.cpp:(.text+0xce9): undefined reference to `rlUnproject'
/usr/bin/ld: CMakeFiles/raylib-lua-sol.dir/raylib-lua-sol.cpp.o: in function `raylib_lua_sol_functions(sol::state&)':
raylib-lua-sol.cpp:(.text+0xa867): undefined reference to `LoadImageEx'
/usr/bin/ld: raylib-lua-sol.cpp:(.text+0xadb0): undefined reference to `ImageExtractPalette'
/usr/bin/ld: raylib-lua-sol.cpp:(.text+0xc799): undefined reference to `SetMusicLoopCount'
collect2: error: ld returned 1 exit status
make[2]: *** [bin/CMakeFiles/raylib-lua-sol.dir/build.make:86: bin/raylib-lua-sol] Error 1
make[1]: *** [CMakeFiles/Makefile2:970: bin/CMakeFiles/raylib-lua-sol.dir/all] Error 2
I then took out ImageExtraPalette and SetMusicLoopCount from include/raylib-lua-sol.hpp but the rlUnproject and LoadImageEx undefied references stay.
I started to compile on mac OS (el Capitan), and everything was going well until i ran cmake --build build.
It got to about %50 done, then it threw this error:
/Users/user/raylib-lua-sol/vendor/raylib/src/external/glfw/src/nsgl_context.h:38:10: fatal error:
'stdatomic.h' file not found
#include <stdatomic.h>
^
1 error generated.
How can i fix this?
Adopting raylib-cpp will make the Sol bindings a bit more solid.
Have some tests that run on Travis.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.