added unpassable box colliders containing the holes of the cloud part;
finalized the flocking parameters and keyboard control related to the flocking;
added "Air Walls" surrounded the cloud part to avoid some strange movement (like the flocking members are easily fall down the boundaries or fly away);
added some comments to the codes related to the flocking to ensure the coding is easy to read for all of us;
10/11/2018
implemented flocking and pathfinding in main scene
10/08/2018
created the Project 2 folder
10/07/2018
added unit moving using A*
added mouse click to move
10/06/2018
added the flocking test scene into project folder
10/04/2018
change the stairs of the cloud part into slope;
apply the slopes with "Slope" tag for the convenience of future process;
10/02/2018
grid finished.
Pathfinding alogrithm done.
need to fix unwalkable area.
09/20/2018
Add the Water Part with its collision detection function (not connnected to the canvas, just respawn);
Add skybox to make the environment much more pretty;
09/15/2018
The complete terrian parts have been put in one unity project!!!
the folder with "()" and without them are exactly same, wish someone can help me delete the one without "()".