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eige-project's Introduction

Hi there ๐Ÿ‘‹


I am currently studying computer science: games engineering at TUM in Munich, Germany. Apart from directly related fields like computer graphics or game physics, I am also interested in the user interaction aspect that is tackled by game development as a vital part of general software development.

  • Currently, I am working on some notes and summaries related to the things I am learning so, on one hand, I can look through them everywhere on my phone and also that anybody who might find them useful can see the notes or even contribute

  • I am planning to work on another unity game since there are a lot more possibilities than we thought or had time to work on when we made our first university project in the said game engine, which was even featured on the faculties Demo Day.

Although the above-mentioned points have little to do with it, a language I have a lot of experience with is python

  • I made a blender addon with which, multiple artists can leave todos and notes for others within a .blend file

eige-project's People

Contributors

pydes-boop avatar robin-weiland avatar simolater avatar

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eige-project's Issues

When dying with grav-orb the grav bugs out when respawning

Issue:

Somehow the player respawns with a gravity instantly pulling him to the side the gravity orb should pull him, even tho he has no orb equipped after dying.

Possible place to fix:

Simon's OrbBehaivour Script

Steps to reproduce:

1.Select grav level
2. Grab the orb
3. jump in one of the saws

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