Text Based Dungeon Crawler written in Python 3
Project Proposal
Text-Based Dungeon Crawler
By: Ryan Hamilton, Ben Eckert
For our project we would like to build a text-based dungeon crawler game. This will show Python’s efficacy with object-oriented programming by featuring player, enemy, and item objects. The project will also demonstrate python’s recursive functionalities through the procedural generation of mazes for the player to traverse.
Project Plan:
Week | Program Step |
---|---|
October 29th - November 4th | Create Player, Enemy and Item Objects |
November 5th - November 11th | Create Recursive Maze Ensure its passable |
November 12th - November 18th | Add user input to create character and move through the maze |
November 19th - November 25th | Add “save” system through csv file handling |
November 26th - December 2nd | Battle system, loot system, bug-fixes, misc. |
December 3rd - December 7th | Program Complete Ready to Present |