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nfs3-blender-import-scripts's Introduction

Collection of scripts to help import NFS3:HP data into Blender

Constructing an atlas

0. Install Python prerequisites

pip install numpy pillow "drawsvg~=2.0"

1. Run FSHTOOL to extract the track's QFS texture file into BMP files

Denis Auroux Need for Speed resources

Do not rename any resulting files. The extracted directory should be a child of the repository root.

2. Run the atlas UV mapper script to save a combined atlas and UV mapping JSON

python atlas_uv_mapper.py {texture_directory} {frd_filename}

3. Run the importer script in Python

Create and open a .blend file in the root of repository.
Copy a script from blender_importer_scripts into blender.
Change the track_id variable to select which track to import.
Run the script

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