To use our middle ware for creating blastradius, fireball, or richterscale.
const api = require('../algorithm/algorithm'); // blast radius
const fireballAlgorithm = require('../algorithm/fireballAlgorithm');
const richterAlgorithm = require('../algorithm/richterAlgorithm');
Please note. This might change when this becomes an nmp package.
// inside async function
const blastRadius = await api(mass, diameter, v_imp);
const fireball = await fireballAlgorithm(energy);
const richterScale = await richterAlgorithm(energy);
Where mass
= Your objects mass,
diameter
= ,
v_imp
= velocity at impact,
`energy = Megatons of TNT.
Currently: MongoDb, Express
- Format data into VR simulation in user browers.
- Allow the user to change the planet the asteriod hits.
- 3D asteriods defense game, using Jpl NEO data.
- Show effects on planet earth over the course of many asteriod collisions.