Game core library for .NET/Unity. There are different features for Unity and .NET. It will not throw an error, but some API will be not available. For example, in .NET will not compiling any components and extensions for Unity. Be careful!
After installing will be available only basic methods. For some special features you would to define Preprocessor defines in your project.
ENABLE_DAMN_SCRIPT
-- Enable DamnScript API
ENABLE_DOTWEEN
-- Enable DOTween extensions
ENABLE_SERIALIZATION
-- Enable bytes serialization
ENABLE_ADDRESSABLE
-- Enable features for Unity Addressable
ENABLE_LOCALIZATIONS
-- Enable features for Unity Localization (work only with ENABLE_ADDRESSABLE
)
ENABLE_MEMORY_UTILITIES
-- Enable features for unsafe code
ENABLE_WINDOWS_UTILITIES
-- Enable features from native Windows libraries
ENABLE_NETWORKING
-- Enable features for networking. For now only for TCP (work only with ENABLE_SERIALIZATIONS
). Documentation will be soon... :)
DEBUG_ENABLE_WATCHING_MEMORY_ALLOCATING
-- Enable collecting debug information of MemoryUtilities.Allocate(...)
- TinyJSON