Compiler with C++11 support - Tested with GCC 4.9.0, Clang 3.4.1 and Microsoft Visual C++ 12 (2013)
OpenGL 4.4 or 3.3 - Verify with your video driver vendor[1]
SDL 2.0.3 - http://libsdl.org/
PhysFS 2.0.3 - http://icculus.org/physfs/
GLM 0.9.5 - http://glm.g-truc.net/
Open Asset Import Library 3.0 - http://assimp.sourceforge.net/ (Importer)
[1] Known supported video devices:
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NVIDIA GeForce 400 series and up
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AMD Radeon HD 5000 series and up
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Intel HD4000 graphics series and up (OpenGL 4.4 on Windows, 3.3 on Linux/OSX)