RetroNick's Youtube Channel's Projects
Classic overhead run-and-gun game
CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code
Some of this code is part of youtube videos. Click on the website https://www.youtube.com/channel/UCLak9dN2fgKU9keY2XEBRFQ
My first game, created in Object Pascal using IDE Borland Pascal 7 in MS-DOS at 1997.
Classic QBasic Programs
Old DOS 3D modelling program written in Pascal & Assembler
A visual node based image manipulation program
A visual sound and music generation program
Reduce color information of a 24-bit RGB bitmap down to 8-bit.
FreePascal implementation of the CIE Delta E Color-Difference formulas
Colored Lines is a "Connect Four" look-a-like made with Processing.
simple basic interpriter
Extremely fast and most simple A*/WA* library
Classical game of Digger, digitally remastered and enhanced
A Norton's Utilities like GUI I developed in Turbo Pascal and Assembly
Retro programming in Borland Turbo Pascal 7
Various MS-DOS-compatible games (mainly in CGA text 'graphics' mode)
Reconstructed source code of the game Duke Nukem II
A very simple BASIC interpreter under construction
A tiny Pascal compiler (in Pascal)
Fork with modifications for vscode-amiga-debug
Logic game in Pascal (2002 year)
FatalVision DOS-based GUI library for Turbo Pascal
A DOS library for EGA graphics in C.
RetroNick's version the classic puzzle/logic game.
Amiga port using freepascal compiler - works with only Amiga OS 3.1 at the moment
fiveline for Amiga
fiveline ported to pas2js