Comments (2)
@Angluca Thanks for reporting! At this moment it's not possible to disable user inputs from raylib but it could be a feature to consider... the only issue I see is how they could be enabled again if no inputs are processed? Maybe allowing a special key combination to re-enable...
About this issue, again, there is no mechanism on raylib exposed to users to reset key states, it is always processed internally. Some alternatives are being considered in that regards...
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Maybe can add function InputKeyDown/Press/Up(...) easy fix it
After call InputKeyPress(KEY_LEFT); InputKeyPress(KEY_RIGHT); // not need player input left/right key now
when play record finish :)
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