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footsteps-game

TITLE: GAME: FOOTSTEPS

PROGRAMMER: Rajath Sivankoil

DATE DUE: 02/07/2020

DATE SUBMITTED: 02/07/2020

COURSE TITLE: GAME DESIGN

MEETING TIMES: None

DESCRIPTION: A programming implementation of the footsteps (Quo Vadis) board game.

HONOR CODE: On my honor, I have not given nor recieved any unauthorized help on this assignment.

HOWTO: Run the ez.pde file

INPUT FILE: N/A

OUTPUT FILE: N/A

BIBLIOGRAPHY: https://alvinalexander.com/java/edu/qanda/pjqa00010.shtml https://docs.oracle.com/javase/tutorial/uiswing/components/dialog.html

RESOURCES: N/A

TUTORS: N/A

COMMENTS: N/A

REFLECTION: This project took me from around four to five hours to complete over the span of a couple of days. The main issues I had within the code were the use of try catch loops, as I wasn't sure what exception would occur if I didn't cast the string to an integer correctly. Another issue I had within the code was the menu and displaying the board after the menu. This I counldn't find a stable way to fix without calling the display function more than once in a draw loop.

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