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A Godot GE plugin made to explore the FABRIK Inverse Kinematics Solver.
License: MIT License
fbikm's Introduction
- (alt. Nino Čandrlić, Нино Чандрлић)
- a full-stack developer
- Physics (specifically fields pertaining to Robotics)
- Maths (...this interest is varied but has a trend of surging one day before the test)
- Graphics (Rendering, shaders, animation, etc.)
- Teaching (any being within a 5m radius of me coding is classified a programmers ducky... not a threat; a guarantee.)
- Writing Documentation (if I have to pick my poison, might a well make it LSD)
- Challenges (the more impossible it is, so greater is the weight of achievement)
- And in general, making things which make you say: "How/Why the hell did you make that?"
- how to be the best project lead Enactus has ever seen... but am also studying CS at DCU
- Github (Oh, you found me!)
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- Instagram - @n3m0_dcu
- Discord - MadLabGod#1314 (Would you look at that, my edgy-teen phase; back to haunt me)
- Website(WIP)
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fbikm's Issues
It looks like a really nice Plugin. It seems to me the readme.md is cut off for some reason?