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The CS2 Battle Discord Bot is your go-to solution for seamlessly organizing and enjoying 5v5 matches with your friends directly on your Discord server.
Needed translate join server button and information after steam login callback.
Hey Qwizi,
Many servers use a fake_rcon plugin. With the matchzy_loadmatch_url dklgfssjdgflksgkfldsjfgklsdfg
command, some unknowing users might try typing this in public chat or console without the appropriate prefix for their server.
Is it possible you could add a prefix feature so discord admins can add the appropriate instructions for using the command on the server? This would make the bot a lot more user-friendly for the average playerbase without a doubt.
Thanks for all the work you do, this is really turning out great so far :)
Hey Qwizi!
Wondering if you could remove overpass for now and add dust2 by default. Hoping you can eventually add custom map pools as well!
Thanks again for making this DiscBot!
Cheers,
Hey again Qwizi,
Just wondering if you would be able to default the team names to something similar to faceit aka "team_-maV." vs. "team_Qwizi", but also allow teams to edit their team names before to game goes live.
Meaning in discord, this could look like:
> /teamName "Purple Monkey Dishwashers"
> "team_-maV." changes team name to "Purple Monkey Dishwashers"
If this is something easy to implement cool, if not no worries. If it is easy, eventually you could consider enabling/disabling team name changes, or locking it to only captains changing the team name instead of all team members.
@Qwizi i tried configuring the discord bot with all the required information but it doesn't seem working.
Would be really helpful if you can mention detailed steps required for making this work.
Eg. Bot permission, Discord commands etc.
There's a bug occurring when the map veto phase ends, and the match creator attempts to launch the match, but receives an error message indicating that they are not the author of the match.
There are a issue sometimes happend after sending css_endmatch command to the server with utf-8 decode error.
File "/app/matches/views.py", line 293, in load
self.send_rcon_command(load_match_command, match_url, api_key_header, api_key)
File "/app/matches/views.py", line 120, in send_rcon_command
return client.run(command,args)
^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.11/site-packages/rcon/source/client.py", line 77, in run
return response.payload.decode(encoding)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xd0 in position 211: invalid continuation byte
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