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OpenVROpenGLWidget

Description

A Qt OpenGL widget for OpenVR.

Installation

Copy the COpenVROpenGLWidget C++ class source files to your projet.

  • OpenVROpenGLWidget.h
  • OpenVROpenGLWidget.cpp

Dependencies

The COpenVROpenGLWidget class depends on:

  • Qt framework >= 5.5
  • OpenVR SDK >= 1.16.8 (not tested with previous versions)

Usage

Define your own widget which inherits from OpenVROpenGLWidget. Then, there are 5 methods to implement:

  • InitializeRendering() which is called in the initializeGL() method of QOpenGLWidget. Here you should initialize your own scene.
  • UpdateRendering(...) which is called int the paintGL() method of QOpenGLWidget before scene rendering to each eye. Here you should update the animated parts of the scene relative to both eyes.
  • Render(...) which is called in the paintGL() method of QOpenGLWidget. Here you should render your scene. It is called for each eye.
  • InitializeInputs() which is called in the InitializeControllers() method. Here you should set up the controllers actions according to the vr::Input interface specifications.
  • InitializeInputs() which is called in the paintGL() method of QOpenGLWidget. Here you should update your scene according to the actions handles already defined.

Licence

This OpenVROpenGLWidget C++ class is licensed with the GNU GPLv3 licence. See LICENCE file.

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