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env์ ๋ณ๊ฐ๋ก default ์น์ ์ถ๊ฐ
env๋ ์ค๋ฒ๋ผ์ดํธ๋์ง๋ง default๋ ํ๊ฒฝ๋ณ์๊ฐ ์ฐ์ ๋๋๋ก
Actions.md works๋ก ๋ณ๊ฒฝ๋ ๋ด์ฉ์ ๋ง๊ฒ ์์ฑ
batch build Troubleshootings
- script define symbol, ios resolver ๋ฑ ๋น๋ ์ ์ฌ์ ์ปดํ์ผ์ด ํ์ํ ๋ถ๋ถ์ ๋ฒ์ ๊ด๋ฆฌ์ ํตํฉ.
- UActions๋ ์ปดํ์ผ์ ๊ด์ฌํ์ง ์๋ ๋ถ๋ถ์ ํํด์ ์ ์ฉ.
- ios์ ๊ฒฝ์ฐ batchmode ๋น๋ ์์ xcode์ ์ถ๊ฐ๋๋ build settings ์ฒดํฌ ํ์
- ex) SYNCHRONOUS_SYMBOL_PROCESSING ๋ฐฐ์น๋ชจ๋ ์ TRUE๋ก ์ง์ ๋์ด cd๊ตฌ์ฑ ์ ๋น๋๊ฐ ์คํจํจ. (2019.3์์ ํ์ธ๋จ)
- https://forum.unity.com/threads/xcode-build-issues-with-macos-monterey.1189546/
UnityEngine, UnityEditor dll exclude
LocationService
iOSd ํ๊ฒ์์ LocationService ํ์ฑํ ์ PlayerSettings์ location service description์ด ๋น์ด์์ผ๋ฉด export์ ์คํจํจ
PBXProject
build action ์ switch platform ์ฒ๋ฆฌ
- build command
- switch platform
- wait
- build player
def -> input
์ข ๋ ์ง๊ด์ ์ผ๋ก ์์ ํ์
JsonSchema Actions ์์ฑ์ ๋ณ ๋ฐ์ดํฐ ์ถ๊ฐ
- ๊ฐ ์์ฑ์ ๋ณ schema ์ถ๊ฐ
- exclude schema ํ์ฉ
ํ๊ฒฝ๋ณ์๋ก job ์คํ
๋ฐฐ์น๋ชจ๋ ๋น๋ ์ buildTarget ๊ฒ์ฆ
๋ฐฐ์น๋ชจ๋ ์ buildTarget์ ๋ง๋ job์ ์คํํ๊ฑด์ง ์ ํจ์ฑ์ฒดํฌ ๋ถ๋ถ ํ์ํ ๋ฏ.
buildTarget์ Android๋ก ๋๊ธฐ๋ฉด์ platform์ ios๋ก ์ง์ ํ job์ ์คํ ํ๋ค๋๊ฐ.
Env use regex
Action Constructor
์์ฑ์ ์ค๋ฒ๋ก๋ฉ ์ฌ์ฉ์ฌ๋ถ
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