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Luna Engine v0.6

This repository hosts the source code for Luna Engine v0.6, which is currently my personal game engine project for learning & research purposes.

This 0.6 version of Luna Engine is only a prototype version and I open sources it in case that it might be useful for you. I strongly recommend that you should NOT use the 0.6 version of the engine in any serious project and in any real production environment.

Building

Building prerequisites:

  • Windows 10
  • Visual Studio 2017+ with C++17 Support

Building Steps:

  1. Clone the project.
  2. Add /Tools/ to PATH.
  3. Run gen_vs2017.bat or gen_vs2019.bat
  4. To build Studio project, you need to configure compile options for shader files manually (ps_5_0 for shaders with Pixel suffix, cs_5_0 for shaders with CS suffix). You may also need to copy the compiled shader files to /Solution/ directory manually.

License

MIT

Contact

Mail: [email protected]

Twitter: @jxmaster

luna-engine-0.6's People

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