This repository hosts the source code for Luna Engine v0.6, which is currently my personal game engine project for learning & research purposes.
This 0.6 version of Luna Engine is only a prototype version and I open sources it in case that it might be useful for you. I strongly recommend that you should NOT use the 0.6 version of the engine in any serious project and in any real production environment.
Building prerequisites:
- Windows 10
- Visual Studio 2017+ with C++17 Support
Building Steps:
- Clone the project.
- Add
/Tools/
toPATH
. - Run
gen_vs2017.bat
orgen_vs2019.bat
- To build
Studio
project, you need to configure compile options for shader files manually (ps_5_0
for shaders withPixel
suffix,cs_5_0
for shaders withCS
suffix). You may also need to copy the compiled shader files to/Solution/
directory manually.
MIT
Mail: [email protected]
Twitter: @jxmaster