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qb-towjob's Introduction

qb-towjob

Towing Job For QB-Core

License

QBCore Framework
Copyright (C) 2021 Joshua Eger

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <https://www.gnu.org/licenses/>

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qb-towjob's Issues

NPC Mission

I did a fresh QBCore install to see if the towjob is working. The towjob is still not working. You are not be able to tow a vehicle. The towjob is a important function there where the police, mechanic and the towjob need to be able to impound the vehicle or drag it away.

Cannot tow vehicle

Get error when doing NPC mission. It's say that it is not the right vehicle. Where the blip say it is

NPC Mission Bug

When doing the NPC missions, the destination on the map never changes once you attach the vehicle to the flatbed. If you detach it again at the same spot, it just detaches and doesn't recognize the job has been done. Going back to Tow HQ and getting the pay slip says you haven't done any work.

FiveM - Wee Woo Crew's Better Than DOJ Public RP Server 10_15_2021 12_15_50 PM

FiveM - Wee Woo Crew's Better Than DOJ Public RP Server 10_15_2021 12_17_27 PM

[BUG] "Tow Vehicle" not working

Describe the bug
Noticed recently our tow yard workers cannot load any vehicles onto the flatbed, the option in qb-radialmenu is there to tow, but it doesn't do anything. I added a print to the RegisterNetEvent('qb-tow:client:TowVehicle', function() event and it's being triggered but no error in f8 or console.

https://i.imgur.com/lDihMYo.png

To Reproduce
Steps to reproduce the behavior:

  1. Get tow job
  2. Get work vehicle
  3. Drive to the front a car you want to tow
  4. F1 and then choose work and then tow vehicle
  5. nothing happens

Expected behavior
Car usually get put on the back

Screenshots
If applicable, add screenshots to help explain your problem.

Questions (please complete the following information):

  • When you last updated: Today for qb-towjob (qb framework is a month+ old in terms of updates
  • Are you using custom resource? which ones? a few
  • Have you renamed qb- to something custom? No

Additional context
Started happening recently, noticed a few bugs happening since a recent FiveM update.

Towscript issue

when you try to drop of the vehicle it doesn't complete the job

[BUG] Exploit abuse?

[BUG] whenever you go up to the vehicle to tow it, once the progressbar shows up and completes, it kicks you from the server for attempted exploit abuse?

[Bug]

Blips and Waypoints don't disappear

[BUG] Teleporting in vehicle when approaching blip

Hey! Today we went out testing the qb-towjob. and everything works perfect.

but on the moment we approach the tow_blip for towing the specific vehicle we getting teleported into the car that needs to be towed its very strange.

you just get teleported out of your flatbed and get teleported into to vehicle that needs to be towed.

Hope this issue get fixed <3

King regards.

Bryan | Binnenlander

[BUG]NPC mission

Hello i have a problem with NPC mission. Everything works well when starting the mission and getting the car on the towing. But as soon as i get it to the destination and remove it from the flatbed nothing happens. The car goes on the ground but no payment is made or nothing else. Yes i do have the latest version from qb-towjob and their is no error in the console.

[BUG]

Describe the bug
While running tow job with NPC, every time a vehicle is located, you are unable to tow it. It states: "This is not the right vehicle" even though it is at the location specified and the only car around without NPCs in it. Have done this on several occasions to find the right vehicle. All return the same result.

There are no Console errors.

Expected behavior
Car is put on the back of the faltbed and the mission continues

Screenshots
image

Questions (please complete the following information):

  • When you last updated: 12/5/2022
  • Are you using custom resource? which ones? Yes, quite a few. We also have swapped out the default cars for other ones. However I have updated those names in the Config file.
  • Have you renamed qb- to something custom? No

Additional context
Cant think of anything.

towing cars [BUG]

i can tow cars as mechanic and tow but my other members of my server canot tow i'm the only one what can i do

Blip true / false

The blip shows on the map even without having the job.
Checked in the client and it should not be on the map without. the job

[BUG]

Describe the bug
When placing any car on the back of a Config.Vehicles that's set it places the vehicle inside the cab of the rollback. I am able to do everything. But the placement of the vehicle is set inside the cab of the rollback/flatbeds.

To Reproduce
Steps to reproduce the behavior:

  1. Change the config.Vehicles to "c3f350rollback".
  2. Load the vehicle onto the flatbed.
    Expected behavior
    Load the vehicle on the flatbed correctly in the correct place.

Screenshots
If applicable, add screenshots to help explain your problem.
image

Questions (please complete the following information):

  • When you last updated: [08/16/23]
  • Are you using custom resource? which ones? [No.]
  • Have you renamed qb- to something custom? [e.g. No.]

Additional context
Add any other context about the problem here.

published without testing command npc bug?

The problem is that you can't take a job again after the job is done
It seems that there are also people who make mistakes
Additions are also published without testing
Try the problem and you will see that it is there

Vehicles Not Spawning

Describe the bug
When going to a vehicle blip to tow it the vehicle does not spawn

To Reproduce
Steps to reproduce the behavior:

  1. Go and get the Tow Job
  2. Go to the Tow HQ and take out a flatbed
  3. Use your radial menu and go to work then "Toggle NPC"
  4. Drive to the marked blip
  5. On Arrival No vehicle is present

Expected behavior
I would expect to pick up the Tow job , go to the HQ , get the truck , toggle npc's , drive to the blip and find the vehicle present and be able to tow it

Screenshots
If applicable, add screenshots to help explain your problem.

Questions (please complete the following information):

  • Update Today
  • standard qb-towing
  • i have not renamed any of the qb-files or events

[BUG] Not paying when dropping car off

Describe the bug
We get a tow truck and do the command /npc
We drive to location put car on back of flatbed
Take car to the compund on where it needs to drop it off. However there is no marker on floor to say where exactly it needs dropping. We then take car off flatbed, but nothing happens. Car doesn't delete and no payment for doing the job.

Have 3rd eye set to = true but still not able to interact with either car or location

Expected behavior
As far as im aware car when dropping off at location / off the flatbed should delete the car/ impound it but doesn't. When interacting with the TowHQ to get paid it says you haven't done the work.

Questions (please complete the following information):

  • When you last updated: 3days ago to be certain, but script hasnt been updated in some time
  • Are you using custom resource? which ones? Standard qb-target
  • Have you renamed qb- to something custom? No

[bug] vehicle does not physically load onto towbed if not owned by players

I can tow my own personally owned vehicles, but if a friend tries the vehicle does not render as moved onto the bed. The vehicle can get untowed at other locations though. It seems the physical model just does not move onto the bed if the player doesnt own the vehicle, but it is on the bed in a logical sense.

[BUG] Kicking Player for Exploiting

Describe the bug
Tow job is kicking players for doing the AI tow job for exploiting.

To Reproduce
Steps to reproduce the behavior:

  1. Get the tow job
  2. Start NPC mission
  3. Pull up to the vehicle to tow onto flatbed
  4. Once it attaches to flatbed, server will kick you for exploiting

Questions (please complete the following information):

  • When you last updated: [6/18/22]
  • Are you using custom resource? which ones? [qb-target]
  • Have you renamed qb- to something custom? [no]

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