Comments (2)
- Could have to do with the map having just restarted, since I've only observed it happening at the beginning of a map. There is significant delay before bots are removed though. Maybe doing some trivial action first would help?
- Shouldn't have to do with the internal bot counter erroneously thinking there aren't bots, because start of game bot removal runs even when the bot counter is 0.
- At least some of the time it fails to even try (doesn't right click any slots).
- Deltin lib has other bot detection options. Maybe there's a slower safer function.
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This is coming up fairly often. It can screw with team scramble, and can effectively lock players out of the game (no empty slots).
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Related Issues (15)
- Ensure correct player scramble - possible bug HOT 2
- Does not wait for overwatch presets to load before attempting to load preset. HOT 1
- Some desyncs not immediately reset HOT 2
- Automatically restart on failure HOT 1
- Bots - Fill to X.
- Improve logging HOT 1
- Reading slot balance too close to adding bots causes errors
- Print to console which slots are swapped
- Double gameover detection HOT 2
- Add map selection module.
- Add discord integration
- Add game logging
- Opening overwatch often fails. HOT 3
- Add compatibility with unequal max team sizes
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