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promod4's Issues

M40A3 changes

There is a rumor (which seems to be true) about the snipers, R700's ads speed is slightly faster than M40A3, could we make the M40A3's ads speed same as R700?

Automatic Ready-Up for Spectators

We'd need spectators to be ready upped automatically, just like in CS:GO, to prevent teams waiting for idle spectators to be ready, people have been complaining for it since the beginning.

Extra round before side change

Sometimes there's an extra round in S&D before side change.

306bf7e0-ebe4-11e6-96cd-a551fbb9502c

This screenshot itself doesn't say much other than it was a tie, then it played one more round before side change.

Does anyone know if it happens only when its a tie?

Should we be able to configure sv_fps 30 on servers?

Sorry - I know it's been a long while since anyone has asked a question, but I'm working on a server config and in the config file is set sv_fps 30. However, in the actual server when I login with the rcon and perform /rcon sv_fps the output is 20.

Just making sure I'm not missing something here.

Support disabling PunkBuster

Since it has been abandoned, there should be a first-party way to disable any checks that have to do with PunkBuster, but still announce that it is disabled.

Extra round in case of draw

I have various questions:

  1. Is there any way to add in s&d or sab a play-off/extra round to be played only after and if the match ends in a draw (10 - 10 for example)?
  2. Is there any way to make this extra final round a "knife" round, like choosing the knife round as a way to sort out the winner in case of draw instead of making the very first round a "knife round"?

Option to end match once it becomes impossible for a team to win

In our group, when we're playing to win the match, once it becomes impossible for a team to win the match (e.g. 11-4 and only 5 rounds left), we just change map.
It would be nice, for those who don't like to keep playing once they can't win, to have a dvar to end the match once a certain round-won treshold is met, for both S&D and Sabotage.
This feature is actually present in a promod version developed for iw4x, promodlive 3.3 r190, where there's a dvar called setDvar( "scr_sd_winlimit", 12 ); //[0->] (rounds) that literally does this. I don't know if it's possible to port it to cod4 promod, I attached the mod files if somehow someone wants to take a look at this.
promodlive_v3.3_r190.zip

Adding "not so pro" perks (grenade launchers, RPG and claymores)

This may seem like a not so pro question, but we have some players who like the steady aim sniper in promod and love to use claymores. Also some players prefer grenade launchers and RPG. Is there any way to add these perks and weapons to promod which can be selected by the players as they prefer?
Thank you

Following other shoutcaster removed in 2.13?

Looking through the commits it seems to me like the functionality of following what player another spectator is looking at was removed in 2.13. I could not find that change in the changelog thought. Can you give any insight on this? I thought it was a pretty useful feature.

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