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This repo consists of the projects that I completed as a part of the Udacity's Artificial Intelligence Nanodegree's curriculum.

License: Other

Python 51.89% Jupyter Notebook 48.11%
udacity udacity-nanodegree udacity-artificial-intelligence artificial-intelligence probabilistic-programming hidden-markov-models game-playing-agent planning-domain-definition-language heuristic

artificial-intelligence-nanodegree's Introduction

Udacity: Artificial Intelligence Nanodegree

This repository contains the projects completed as a part of Udacity's Artificial Intelligence Nanodegree.

Certificate of Completion

Contents

Term-1: Foundations of AI

In this project, an extension of a Sudoku solving agent is developed. The project is capable of solving any Classic or Diagonal Sudoku puzzle using three ideas: Constraint Propagation, Search (DFS) and Naked-Twins Strategy.

This game-playing agent uses techniques such as Iterative Deepening, Minimax, and Alpha-Beta Pruning to compete in the game of Isolation (a two-player discrete competitive game with perfect information). The different heuristics used are then compared to find the best heuristic.

A planning agent was implemented to solve deterministic logistics-planning problems for an air cargo transport system. The underlying logic makes use of a planning graph and A* search with automatically generated heuristics. The results/performance are then compared against several uninformed non-heuristic search methods (BFS, DFS, etc.)

HMMs (Hidden Markov Models) are used to recognize words communicated using the American Sign Language (ASL). The system is trained on a dataset of videos that have been pre-processed and annotated and then tested on novel sequences.

Term-2: Deep Learning & Applications

On 19th May 2018, opted for the option to graduate from Term-1. Would be learning the Term-2 content through other sources.

License

Modified MIT License © Pranav Suri

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