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Unity-HW-1

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재배치 클릭시 몬스터들이 랜덤한 위치에 N개 생성됨, 배치된 캐릭터 삭제

Untitled

땅 클릭 시 캐릭터 생성, 생성하자마자 아무 몬스터에게 다가감

일정 거리 안에 들어오면 공격하여 몬스터 HP 감소 (애니메이션 필요X)

몬스터 HP가 0이 되어 죽으면 삭제

중요 : 오브젝트 관리하는 Manager를 사용하기

꼭 다 안돼도 돼요 기능의 추가보단 구조를 생각하시면서 해주세요

부가

  • 몬스터 사망 시 골드 증가
  • 골드를 사용하여 공격력 증가하는 버튼
  • 골드를 사용하여 이속 증가하는 버튼

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