Comments (3)
Not sure if this should be intended behavior or not.
Ya, this is intended behavior. Panels that aren't extended avoid absorbing input except over the actual rectangle of the layer surface that has applets. Personally, I like it this way because it helps avoid activating or persisting the panel when I don't mean to. but I'm open to changing it if it's a better experience for other people. I think it is a bit awkward if the pointer is over another application but inadvertently interacting with an invisible portion of the open dock or panel though.
from cosmic-panel.
Ya, this is intended behavior. Panels that aren't extended avoid absorbing input except over the actual rectangle of the layer surface that has applets.
Oh yeah, aside from this issue, there's another issue related to the layer surface -- with the panel moving back down if you move the cursor to the bottom edge while the panel is up (#149) I was going to look at it myself but the panel code is still an ongoing mystery to me
Personally, I like it this way because it helps avoid activating or persisting the panel when I don't mean to. but I'm open to changing it if it's a better experience for other people. I think it is a bit awkward if the pointer is over another application but inadvertently interacting with an invisible portion of the open dock or panel though.
Understandable, it might be more suitable having the whole bottom edge act as a trigger for opening the panel but not the area above it for keeping it open -- so you'd have to move the mouse to the panel anyways to keep it open, no invisible hitboxes. Having a solid trigger on the bottom edge might also fix the layer surface issue mentioned above, because my guess as to what triggers it is that the layer surface doesn't fully extend to the very bottom edge of the screen
from cosmic-panel.
Having a solid trigger on the bottom edge might also fix the layer surface issue mentioned above
Maybe but the panel can really only receive input in layer surface. It could create a thin strip at the bottom when it is configured for autohide that is always included as an input region, and create a region for the entire extent of its surface when at least partially hidden. It probably wouldn't fix the issue you mentioned above though. I'll have to look into that issue a bit more. It would probably have to adjust the input region depending on whether or not it is currently transitioning to hidden or visible if partially hidden.
from cosmic-panel.
Related Issues (20)
- Panels get messed up when displays are scaled up then down HOT 1
- Dead space below panel apps & applets -> left-click not registered HOT 1
- Having an applet in the start/end segment makes empty end/start segment take up space HOT 1
- Applets scaling HOT 1
- Crash with "Error reading events from display: Broken pipe" HOT 1
- Overflow applets functionality
- Invisible applets in panel with manually configured theme different than desktop theme when maximizing a window
- Panic when switching theme HOT 3
- Random icons get removed from taskbar HOT 1
- Panel leaves artifacts when when disabling the "Extend panel to screen edges" option HOT 17
- FR: add delay bedore switching the applet window
- [panic] thread 'main' panicked at 'attempt to subtract with overflow': cosmic-panel-bin/src/space/layout.rs:116
- Random appearance of lines at the end of the panel HOT 4
- Question: Difference between Panel and Dock? HOT 2
- [Feature Request] Add a Shorter Panel Option than XS
- Applets crashing repeatedly make the panel freeze
- FR: only allow one instance of an applet across all panel HOT 8
- Mouse over animation does not fade away on touchscreen
- Panel: rounded corners draw artifacts to the edges of the screen HOT 2
- Popup don't get focused when opening a applet
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from cosmic-panel.