dan.'s Projects
repo to store my work for the unit software development for mobile devices @ swinburne 2019 sem 2
i don't have a problem you do
My first proper delve into machine learning. Following Google dev videos using scikit-learning and TensorFlow
Template for working with NUnit for unit testing in C#
learning how to use opengl + winit in rust
compute shaders in opengl 4.3 with simple square batch rendering stuffs
/r/dailyprogrammer Challenge #333 [Easy]
i needed to sort photos into what i did and didn't want so... i guess i made a gui application in python
just me fiddling around with the playdate yaknow how it is
a 4x12 ortholinear keyboard with a rotary encoder and oled panel
personal portfolio site
After getting frustrated with python and it's quirks I decided to try bringing PythonPong over to C#
Brute force prime calculator written in C#
just me doin a learn of the pillow library
just a simple logger library for python, nothing to see here
Game of threes written in python
Open-source keyboard firmware for Atmel AVR and Arm USB families
early prototype for my COS30031 games programming custom project
it's highly likely that this will not be finished in a weekend
My entry into "My First Game Jam" on itch.io
does what it says on the tin
research project for COS30031 games programming @ swinburne
game jam entry for game dev 101 game jam
small experiment for myself to see how a rhythm game may be made in unity
RPG battle system made in .NET core with C#
a very, very simple and naive implementation of ecs in rust with an SDL frontend
software renderer written in rust