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y22ma avatar y22ma commented on September 3, 2024

Just wondering if you can find the Placenote.framework file under Assets/Placenote/Plugins/iOS/

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 avatar commented on September 3, 2024

@y22ma Yes!

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pmukherj avatar pmukherj commented on September 3, 2024

Hey @syedzainn. Come find us on Slack (https://placenote.com/slack) for faster answers :).
To clarify, what is the size of that file? It should be upwards of 7MB. Sometimes because of git-lfs, it doesn't download the file when you clone normally.

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 avatar commented on September 3, 2024

Hi @pmukherj , the file size of placenoteSDK.unitypackage is 12.4 MB

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pmukherj avatar pmukherj commented on September 3, 2024

Hey @syedzainn, I meant the file under Assets/Placenote/Plugins/iOS/ as y22ma pointed out. Just checking what is the size of that file?

P.S: Again, come find us on https://placenote.com/slack for a quicker conversation. Placenote SDK works fine on iOS 12 :). Just have to work out how to get it downloaded properly on your computer!

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ray8564 avatar ray8564 commented on September 3, 2024

I have solved my problem just like you @syedzainn. I misunderstood the error description before.
And I discovered that there isn't any Plugins folder in my Xcode.app , so the solution of this error is that copy the Plugins folder from /Assets/Placenote of your Unity project folder, and paste it to /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.1.sdk/. After that, open the Unity-iPhone.xcodeproj again, and the build will succeed. Hope this solution can help someone who meets the same error.

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uzzi1234 avatar uzzi1234 commented on September 3, 2024

Hello i had the same problem with Xcode just delete the placenote framework link it has. then search for it in the list and re addd it and it works.

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CHaP235 avatar CHaP235 commented on September 3, 2024

I have the same linkage issue as described by @syedzainn. I also did an Unity 2018.3.x update as well to the latest Placenote SDK (Maybe something went wrong? I removed the old files before handed).

My solution is to remove the 'Embedded Binaries' Placenote entry and re-add the Placenote framework inside the builded library folder via reference.

Any solutions or hints to solve this issue would be great. We are using Cloud Services to build the project and at this point these services are failing.

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 avatar commented on September 3, 2024

@ray8564 Thank you! I followed your solution and it works finally!

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