Comments (4)
Hey there! The issue is that the extensions are dynamically loaded when via autoDetectRenderer
the quick fix for now would be to do the following:
const renderer = await autoDetectRenderer({
preference:'webgl'
})
we will look into adding a await createWebGLRenderer()
and await createWebGPURenderer()
functions that install all the plugins and things!
from pixijs.
Try including pixi.js/unsafe-eval
. All packages are now shipped with v8.
from pixijs.
Try including
pixi.js/unsafe-eval
. All packages are now shipped with v8.
@bigtimebuddy Thank you, it's resolved.
When I run the following code in WeChat, I encounter an error.
const renderer = new PIXI.WebGLRenderer()
renderer.init({
canvas,
antialias: true,
preferWebGLVersion: 1,
backgroundColor: 0x171a24,
}).then(() => {
const g = new PIXI.Graphics()
g.fill(0xffc333)
g.rect(0, 0, 100, 100)
stage.addChild(g)
renderer.render({container: stage})
})
Cannot read property 'addRenderable' of undefined
I did some basic research and found that the error stems from the following code snippet. Additionally, I added code locally to print variable information.
pixijs/src/scene/container/utils/buildInstructions.ts
Lines 73 to 75 in d4cb3d1
console.log(rp)
console.log(container.renderPipeId)
output:
I found that there is no graphics
property in rp
, so rp[container.renderPipeId]
is undefined
.
I'm not entirely sure if this is a situation unique to WeChat.
from pixijs.
thanks for sharing! il take a look
from pixijs.
Related Issues (20)
- V8 Bug! HOT 2
- Bug: Pixi 7 errors: Argument of type '...' is not assignable to parameter of type 'DisplayObject' HOT 9
- Bug: Remove filter again (container.filters = null) throws error
- Bug: getLocalBounds doesn't return correct values after removing a child
- Bug: Pixi 8 - WebGL: INVALID_ENUM: activeTexture: texture unit out of range
- Bug: GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete: Attachment has zero size HOT 1
- Feature request: Drag events
- Bug: Can't `await` `Application.init` from top level if bundled using vite HOT 2
- Feature Request: Is it possible to split a texture after exceeding the maximum texture size? HOT 1
- Bug: V8 graphics tint applied in a weird way HOT 3
- Bug: V8 MSDF text rendering quality
- Bug: npm run build: error TS2503: Cannot find namespace 'PixiMixins'
- Bug: Error: Unable to auto-detect a suitable renderer.
- Bug: too many active WebGL contexts on this page Safari HOT 1
- Bug: use round cap,blendmode not work
- Bug: CPU100% in OpenGL mode on a big map when computer does not have GPU even the graph is static HOT 2
- Bug: Error occurs when uninstalling a bitmap font with characters containing a space
- Bug: When Application is proxied by Vue 3(ref), an error occurs when rendering graphics
- Bug: about PIXI.Assets:imageResource can not loaded as canvasSource in ios v14.5,perhaps some old ios version
- Feature-Request: V8 support sub-Textures when creating BitmapFont objects HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pixijs.