Comments (6)
hey there! thanks for sharing the issue. I have a few questions for ya that would help me to understand what might be going on.
-
is this the exact code that does not compile?
-
which chrome version are you using?
-
is it a consistent error?
-
if you could create aplayground demonstrating the issue that would be ace!
Thanks in advance!
from pixijs.
Hi @GoodBoyDigital, I'll try to answer:
- yes, this is the exact code
- Chrome 68 (yes it's old, I'm using PIXI in the app for LG TVs, and 2020 models are based on Chrome 68)
- Yes it's consistent
- Will do
from pixijs.
good to know thanks!
from pixijs.
Hi @GoodBoyDigital, here you can see the error:
https://beta.zima.pages.dev/test/onecard
I wasn't able to do it in any of the public editors since they seems to not support chrome 68 anymore, but I did not minify JS for my example, you can clearly see where the error is happening.
from pixijs.
Hi @GoodBoyDigital , I found the issue, it's the comment string which Chrome 68 incorrectly interprets (it's the "'" character):
// This checks if it's WebGL1
When I removed the comment form shader source, shader compiles correctly.
We can replace it with "it is" I suppose :)
from pixijs.
I created a tiny PR for this change:
#10320
Feel free to adapt it on your own if necessary
from pixijs.
Related Issues (20)
- V8 Bug! HOT 2
- Bug: Pixi 7 errors: Argument of type '...' is not assignable to parameter of type 'DisplayObject' HOT 9
- Bug: Remove filter again (container.filters = null) throws error
- Bug: getLocalBounds doesn't return correct values after removing a child
- Bug: Pixi 8 - WebGL: INVALID_ENUM: activeTexture: texture unit out of range
- Bug: GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete: Attachment has zero size HOT 1
- Feature request: Drag events
- Bug: Can't `await` `Application.init` from top level if bundled using vite HOT 2
- Feature Request: Is it possible to split a texture after exceeding the maximum texture size? HOT 1
- Bug: V8 graphics tint applied in a weird way HOT 3
- Bug: V8 MSDF text rendering quality
- Bug: npm run build: error TS2503: Cannot find namespace 'PixiMixins'
- Bug: Error: Unable to auto-detect a suitable renderer.
- Bug: too many active WebGL contexts on this page Safari HOT 1
- Bug: use round cap,blendmode not work
- Bug: CPU100% in OpenGL mode on a big map when computer does not have GPU even the graph is static HOT 2
- Bug: Error occurs when uninstalling a bitmap font with characters containing a space
- Bug: When Application is proxied by Vue 3(ref), an error occurs when rendering graphics
- Bug: about PIXI.Assets:imageResource can not loaded as canvasSource in ios v14.5,perhaps some old ios version
- Feature-Request: V8 support sub-Textures when creating BitmapFont objects HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pixijs.