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phoenix's Issues

config settings don't have a default value

when I tested #65 on a Mac running macOS 13.4, I found that when I first went into the app, I couldn't see game icons in the sidebar at all, even though the setting to show icons was enabled. It was because the icon size was being set to 0 by default for some reason.

This may've been fixed on the igdb branch but I'll have to check

Add tests

idk what to say. phoenix needs tests because parts of it can be buggy at times

Translations

If you happen to speak a language that hasn't been added yet, we'd love to have you help us translate Phoenix to make it more accessible to more people! If you're at all interested in helping, hop on our Discord server and we'll help get you started!

  • Albanian
  • English
  • German

Resize icon images to optimize loading speed

Icon images are currently loaded at full resolution, so if they are a bunch of high-res images the loading time can be pretty long. Proposed fix is to resize the icons to 48x48 when importing.

search through games list

this would be done by using ⌘ + f. when this is pressed the list will filter by whatever the user inputs.

revamp automatic detection

The list of platforms to add automatic detection for

  • GOG
  • Epic Games
  • CrossOver
  • Parallels

Also add the ability to choose a non-standard path where games are stored

  • Add custom paths

auto-crossover detection not working in my case where I've renamed my CrossOver app and it's in a sub-folder

I have multiple versions of CrossOver.. as this is the way that many macgaming influencers suggest to do so that you can have one that's been patched with CXPatcher and one that hasn't.. and so you can also use older versions in case of regressions.

/Applications/_GAMING_WINDOWS
/Applications/_GAMING_WINDOWS/CrossOver 23.6 CXPatcher.app
/Applications/_GAMING_WINDOWS/CrossOver 23.6.app
/Applications/_GAMING_WINDOWS/CrossOver 23.7.app

As it is.. I checked the option to "auto detect crossover games" and browsed to /Applications/_GAMING_WINDOWS, from here I couldn't select any of my 3 custom-named CrossOver apps. Just selecting the folder seemed to have no effect and no games were detected after I closed and re-opened the launcher.

I also tried renaming one back to the standard "CrossOver.app" but I also couldn't select it.

There should probably be a "Auto-detect Now" kind of functionality so you don't have to restart the launcher..

It would be nice if you could just select multiple locations where to auto-detect games too. Maybe instead of picking the CrossOver.app you should allow us to provide the full path to the bottles themselves. CXPatcher has a toggle for using a different paths for its bottles so that they don't conflict with the unpatched version.

Also I noticed that when there are no games at all and there's only the placeholder game, trying to delete the placeholder game just crashes the app.

Anyway it's great to see you're actively working on this. Looking forward to using this in the future as a replacement for CrossOver's awful UI.

Multitude of bugs making the app unusable for me

I'll just list them for simplicity, I would love to be able to use the app but these bugs make it too annoying.

  1. If the app icon clicked in dock, the app is focused, but not brought to the front.
  2. When the app is hidden with the red traffic light button and brought back up, the window size resets to be smaller.
  3. None of the icon or headers work, no matter how many times they are edited.
  4. Deleting Steam games from the list doesn't work properly, loading the app back up brings them up again but not always, I just want a selective list without auto-adding.
  5. Having two apps with the same name freaks the list out.
  6. The info on the right side with reviews etc. is misaligned.
  7. When the app is hidden, sometimes it will not refocus at all, so it just becomes invisible.
  8. Making simple edits resets some of the custom options such as date, developer, publisher etc.

[Feature Request] Save management system (for consideration)

I know that at first glance this will feel very much out of scope. I just think this would be an awesome addition to your launcher and I've yet to see anything like this on Mac.

In the past I've implemented a quick-save / quick-load feature for different games that would essentially just map a hotkey or a CLI command to doing a backup or restore of the save files for specific games.

This would add quick-save/quick-load functionality to all the games that don't support it. Such as pretty much all roguelike/roguelite games.

I know I would use this a lot!

Once the main logic is setup, the only thing required is to know where each game saves its save games, which could be customized on a per-game basis and ideally would be auto-detected/guessed based on common save file locations.

Please consider adding this : )

Index is gotten through name, which is not always unique

I've made it so you can't have 2 games with the same name, but this isn't the best fix. We should add a unique ID field as a primary key because sorting by name like this: games.firstIndex(where: { $0.name == game.name }) is not the best practice.

Add alternate language support

Not saying we have to do this for every language, but I think it would be good to add the framework to allow for easy translation of the hard-coded text in the app (instructions, labels, etc.)

The way I propose we do this is similar to how it is done in Android Studio: where all hard-coded text is kept in a separate file and imported at runtime depending on the language setting. (See android studio documentation on string resources: https://developer.android.com/guide/topics/resources/string-resource) This way, a translator can just add the translations in the strings file without having to know where every hard-coded string is in the code, making contributing translations much more accessible for someone who isn't familiar with coding.

Image IDs are set incorrectly occasionally

on the igdb branch, occasionally the icon id is set incorrectly and changes the icon for multiple games. not sure if this happens with headers but given they have very similar functions I'd guess it does.

Images are not being written to the correct path

ok i've also done some investigating in the issue of the images not showing

when it was working correctly the images were written to: username/library/containers/phoenix/data/library/application support/phoenix/cachedImages

this was being written to because in
username/library/containers/phoenix/data/library/application support/phoenix
there is a games.json file which means this folder was being used for everything

now the games .json file and the logs are in
username/library/application support/phoenix
which is what should be happening imo but for some reason the files aren't writing there

here are some images showing the folders:

SCR-20230610-pgub SCR-20230610-pgxv SCR-20230610-pgzc

add keyboard shortcuts

tasks are:

  • ⌘ + f to filter games list (#42)
  • ⌘ + n to add a new game
  • ⌘ + e to edit a game
  • ⌘ + p to play a game
  • ⌘ + 1-4 to switch sorting categories

Icons now showing up

What format do the icons have to have?
I tried .jpg and .png and various image sizes but the actual icon won't show up in the sidebar.

Thank for your help

option to launch Steam games through Steam or like a normal macOS app

because most macOS games are just .app files we could basically launch those like normal games to avoid the hassle of Steam opening. but this would mean that it wouldn't give achievements or log hours to Steam I think, so you'd probably want to make this a toggle like
"Launch Steam games without Steam" with a caption like "won't log hours or achievements to Steam"

convert platform enum to an array of strings to allow custom platform support

It'd be nice if the user could add custom platforms. For example, there is already a PS platform, but the user could delete that and separate it into PS1 and PS2. Then they could link emulators and commands for launching games in them to each so then when they select the platform as PS1, it could automatically create a command that opens the game in Duckstation or something

different sorting for sidebar

platform (done):

  • sf symbol of arcade.stick.console

status (done):

  • sf symbol of trophy

alphabetically (done):

  • sf symbol of textformat.abc
  • no separation

recency (done):

  • sf symbol of calendar.badge.clock
  • separate into:
    • today
    • this week
    • this month
    • last 3 months
    • last 6 months
    • this year
    • never

refactor code

code is messy. very messy :)

i'll be doing this on the igdb branch of my fork btw

fix padding issues on sidebar

when you switch between categories about twice the padding on the left of the games list gets doubled. not sure why atm.

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