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Name: PeterZs
Type: User
Location: China
Name: PeterZs
Type: User
Location: China
Learning latent representations of registered meshes is useful for many 3D tasks. Techniques have recently shifted to neural mesh autoencoders. Although they demonstrate higher precision than traditional methods, they remain unable to capture fine-grained deformations. Furthermore, these methods can only be applied to a template-specific surface m
:godmode: Helpful files for Visual Doom AI Competition 2017 :godmode:
Video detection library
Implementation of "Voting for Distortion Points in Geometric Processing"
A vector tile, terrain and city 3d model builder and exporter
Source code (archive) for "Vectorization for fast, analytic, and differentiable visibility" (TOG 2021)
Semantic Segmentation for Line Drawing Vectorization Using Neural Networks
SVG Image deformation tool. Support cubic Beizer spline only.
A python module for scientific analysis of 3D data
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
Implementation of the Velocity Skinning algorithm in C++
Open-source, cross-platform NURBS
Segmentation of vessel structures from photoacoustic images with reliability assessment
Small demo implementation of the SIGGRAPH 2024 paper "Variational Feature Extraction in Scientific Visualization", ACM Trans. Graph. 43, 4, Article 109 (July 2024). https://doi.org/10.1145/3658219
Code for image generation of Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flow
Next-Gen Graphic Design and 2D Animation
Official repo for VGen: a holistic video generation ecosystem for video generation building on diffusion models
[CVPR 2024 Highlight] VGGSfM Visual Geometry Grounded Deep Structure From Motion
Reference implementation of "VIBE: Video Inference for Human Body Pose and Shape Estimation"
Official PyTorch codes for the paper: "ViCo: Detail-Preserving Visual Condition for Personalized Text-to-Image Generation"
Thin structure reconstruction
Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"
Pytorch implementation of our method for high-resolution (e.g. 2048x1024) photorealistic video-to-video translation.
Dataset and models for paper "Game-Based Video-Context Dialogue (EMNLP 2018)"
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.