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A limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resolutions, improved game palettes and offers many optional aesthetic game enhancements along with the maximum possible translation to the Russian language.

License: GNU General Public License v2.0

C++ 0.03% Python 0.11% C 98.61% CMake 1.24% Batchfile 0.01%

russian-doom's Introduction

About

Russian Doom is a limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resolutions, improved game palettes and offers many optional aesthetic game enhancements along with the maximum possible translation to the Russian language.

For more information, visit Project's Wiki.

This is a continuation of the original Russian/International Doom codebase maintained by Leonid Murin (Dasperal).

Russian Doom 6.3 (Released: October 29, 2023)

Windows: x86 (hash) | x64 (hash)
Linux: Arch(AUR)
Compilation from source code available for all platforms, see COMPILING.md.
Source code available in zip and tar.gz formats

Antivirus FAQ

Other

PNG font atlases: russian-doom-fonts-png.zip

History of changes

Changelog for current and upcoming versions available in English and Russian languages.

License

Russian Doom is based on Chocolate Doom by Simon Howard and Crispy Doom by Fabian Greffrath, with significant additions from Doom Retro by Brad Harding, and is distributed with their approval.

The project, along with all its translation materials and source code, is available under the terms and conditions of GNU General Public License version 2.

Copyright © 2016–2023 Julia Nechaevskaya
Copyright © 2020–2024 Leonid Murin (Dasperal)

russian-doom's People

Contributors

atsb avatar axdoomer avatar dasperal avatar fabiangreffrath avatar jnechaevsky avatar rfomin avatar whouishere avatar

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