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CORE FILES:
aztec.html: contains shaders
aztec.js: main file
MouseTrack.js: initalizes mousetracker on click for sphere movement
fbo.js: Shadow Map
cylinder, cube, sphere.js: contain data needed to construct the geometric objects
ImgLoad.js: functions to load multiple images and initialize texture

HELPER FILES:
webgl-utils.js: standard utilities from google to set up a webgl context
MV.js: our matrix/vector package. Provided by Edward Angel, see https://www.cs.unm.edu/~angel/BOOK/INTERACTIVE_COMPUTER_GRAPHICS/SIXTH_EDITION/
initShaders.js: functions to initialize shaders in the html file
initShaders2.js: functions to initialize shaders that are in separate files

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