pandemoneus / farlands Goto Github PK
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Factorio modpack
Unknown key:"Error while running the on_load: bobtechsave/control.lua:32: attempt to index global 'game' (a nil value)"
We disabled for now. Could load map fine after updating, friend couldn't join and after I saved and attempted to load the save I got the error as well.
i would like to request permission to update farlands to the latest version of the game. This includes some of the mods you made yourself i would like to get them up to date and launch them on the mod portal.
Since i have mailed you a couple months back asking permission but receiving no reponse i'm attempting to reach out to you through here.
best regards,
Azakir
The Treefarm MK1 causes severe lag when it is trying to harvest trees but the buffer chest is full. The only workaround at the moment is to regularely empty the chest.
hi, I have update the mod pack. I have 2 extra mods "Boxing" and "TimeTools".
If I have load my old 14.5 Savegame and play it, after a while. the water fields are growing and eat the land.
It eats some of my machines. I start a new world and today as I load the 4h gameplay eat the water some land.
and that's not only one spot on this map i have seen this.
I know you recommended low water map settings. I wondered if it was intentional that water expands. If it is intentional is there a way to combat it besides landfill
Hi,
I got an peacefull setting game with this mod, but the biters just keep attacking.. even if i use console commands to kill the biters and set them on peacefull it doesn't work..
How can i fix this?
Error while running the event handler: Landfill/control.lua:350: Unknown entity name: stone
Using v0.1.3. Not seeing anything on the official mod thread I assume it has to do with the new stone recipe.
Hey, just tried to load up the new 0.13.1 release and it is throwing up an error, i have included the lines from the log:
0.991 Error Util.cpp:58: Failed to load mod "Flow Control 2.0.0"
Flow Control/data.lua:1: Flow Control/prototypes/entities.lua:129: attempt to call global 'get_circuit_connector_sprites' (a nil value)
Pretty much title. Or do you have changed the config of specific mod (=modified) or even changed the code (=patched)?
If yes, I'd like to know and also maybe reflect this in the readme modlist (e.g. M for modified and P for patched or so)
hey i love this pack but after exact 28hours it goes crazy.. its unplayable now cuz lags.. updating the mods didnt help
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