#Building an RPG with Unity 5.x This is the code repository for Building an RPG with Unity 5.x, published by Packt. It contains all the supporting project files necessary to work through the book from start to finish. ##Instructions and Navigations All of the code is organized into folders. Each folder starts with a number followed by the application name. For example, Chapter02.
The code will look like the following:
A block of code is set as follows:
public void StartGame()
{
// NOTE: You should put in the name of the Scene
// that respresents your level 1
SceneManager.LoadScene("CH1_Awakening");
}
Chapter 1 provides a good background of what a role-playing game is.
Code files are present for chapter 2-8
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Required software: All chapters require Unity 5.4 or above. You will also need an IDE for the editing of the C# code described in this book. This can be done using any text editor, but it is recommended to use Visual Studio on the Windows platform or Mono Develop/Code on Mac OS X.
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Required OS: Windows 10 64-bit or above, or Mac OS X
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Required hardware: Please see required hardware for running Unity
##Related Products
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Getting Started with Unity ###Suggestions and Feedback Click here if you have any feedback or suggestions.