Building an RPG with Unity 5.x [Video]
This is the code repository for Building an RPG with Unity 5.x [Video], published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.
About the Video Course
Unity is one of the most cutting-edge game engines in the world. Developers are looking for the best ways to create games of any genre in the engine. This comprehensive course on building an RPG with Unity teaches you high-end techniques currently used in developing modern games—tips, tricks, and techniques that can be applied to your own role RPG.
We begin with an introduction to and the fundamentals of RPG games. Moving further, you will learn the necessary parts of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory, weapons, and so on.
We’ll also explore designing levels of the game, adding more features to it, and making the game more interesting. You will see how to get around the obstacle of networking in Unity and be able to implement Multi-Player mode for your RPG games.By the end of the video, you will be able to build upon core the RPG framework elements to create your own game experience.
What You Will Learn
- Construct a framework for inventory, equipment, characters, enemies, quests, and game events
- See how to load and unload scenes and assets
- Create multiplayer game settings for our RPG
- Design a UI for user input and feedback
- Enhance Game Master to handle all aspects of the RPG
Assumed Knowledge
This course has the following software requirements:
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