MVVM based Tetris application sample using ReactiveProperty on WPF. You can study following through this sample.
- How to use ReactiveProperty
- Simple MVVM (Model - View - ViewModel) architecture
- Programmable data binding
I made this for Hokuriku ComCamp 2016 powerd by MVPs. This event is a part of Japan ComCamp 2016 powered by MVPs.
- Automatic fall down by timer
- Move / Rotation / Fall down
- Fix tetrimino immediately
- Display next tetrimino
- Display deleted rows information
- Speed-up gradually (when tetrimino is deleted)
- Super rotation
キー | 動作 |
---|---|
↑ | Rotation right |
↓ | Fall down |
← | Move left |
→ | Move right |
X | Rotation right |
Z | Rotation left |
Space | Fix tetrimino immediately |
Esc | Restart |
This game is provided as ClickOnce application. You can download and install it from following URL.
This game is provided under MIT License.
Takaaki Suzuki (a.k.a @xin9le) is software developer in Japan who awarded Microsoft MVP for Visual Studio and Development Technologies (Visual C#) since July 2012.