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View Code? Open in Web Editor NEWMost common glitches in game art and how to solve them
License: Apache License 2.0
Most common glitches in game art and how to solve them
License: Apache License 2.0
Different parts of a Skinned Mesh move when animating a facial blendshape (i.e. blink but other parts of the mesh 'flicker' slightly)
In mesh import settings, change Blendshape Normals from Calculate (the default) to Import.
ps. thanks for putting this up on github. super useful
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