Comments (5)
Welcome back!
It's been bit quiet for a while but I say on summer holidays it's gonna be
fast.
-M
On Tue, Apr 12, 2016 at 11:49 PM, Yetta1 [email protected] wrote:
Just letting you guys know that I am back on my pc. I will start working
on the packaging and cleanup for the demo level, models, textures in the
next few days.—
You are receiving this because you are subscribed to this thread.
Reply to this email directly or view it on GitHub
#32
from discussions.
great!
I've been transferring my export map to a larger "idTechX editor" with more blender operators and menus and things so we could add entities to the maps.
from discussions.
@BielBdeLuna Which idTechX editor? I think it would help greatly to have more Blender integrations for models, animations etc.
I'm somewhat confused about the scripting for IdTech, creating AI, weapons etc. Not sure how to code for that. The wiki can be tricky at times. I'm not too technical.
from discussions.
@kortemik I'm having issues building on VS2015 and Code::Blocks, it builds to .dll's but fails on the binary. Not sure what's going on. I can't use the new snapshots from sourceforge as I don't have the dlls for the debugger.
from discussions.
I'm enhancing my map exporter to something greater than just export what is selected, something more akin to a full fledged map editor, it will take time, but little by little I'll keep enhancing it.
about the AI,and general scripting, rather than checking the WIKI I would suggest take a look in maps for map scripting and keep growing from there
to test the essential scripting you should know the following in order to call a script from the map, you can setup any trigger entity with a spawnarg: "call" and with the value "namespace::function" where "namespace" it's the space the function resides in, and "function" is the actual function you're calling, and the "::" help the parser to know where one ends and where the other starts.
you can call any function within any namespace that reside inside any script included in doom_main.script
from discussions.
Related Issues (20)
- Doom3 WebGL Gangnam style HOT 1
- OTE build issues. HOT 3
- Not sure if you knew that, but ... HOT 3
- the old darkradiant in the OpenTechEngine repo doesn't compile HOT 14
- I'll look into implementing the fullscreen GUI again
- Fullscreen mouse
- create a document for ideas we could implement HOT 13
- Current engine state HOT 5
- Weird texture distance bug HOT 1
- Material Shaders and alpha channels
- Temporary assets HOT 10
- Shader features HOT 2
- Compiling from Linux for Windows HOT 27
- Errors detected while attempting to play d3bfg as a submod of OTE
- [OTE 2017 Vision] HOT 1
- [OTE 2017 Vision] – a communal and open approach
- [OTE 2017 Vision] – Technical ideas and clean up of the engine HOT 11
- GLSL instead of CG
- Thoughts and opinions about gitter integration HOT 2
- Graphing? HOT 3
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from discussions.